Merge pull request #379 from swgillespie/zero_div_zero_nan
implement 0.0/0.0 -> NaN lint as described in #370
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commit
a04745e16c
4 changed files with 71 additions and 1 deletions
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@ -47,6 +47,7 @@ pub mod loops;
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pub mod ranges;
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pub mod matches;
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pub mod precedence;
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pub mod zero_div_zero;
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mod reexport {
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pub use syntax::ast::{Name, Ident, NodeId};
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@ -88,6 +89,7 @@ pub fn plugin_registrar(reg: &mut Registry) {
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reg.register_late_lint_pass(box matches::MatchPass);
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reg.register_late_lint_pass(box misc::PatternPass);
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reg.register_late_lint_pass(box minmax::MinMaxPass);
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reg.register_late_lint_pass(box zero_div_zero::ZeroDivZeroPass);
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reg.register_lint_group("clippy_pedantic", vec![
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methods::OPTION_UNWRAP_USED,
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@ -152,5 +154,6 @@ pub fn plugin_registrar(reg: &mut Registry) {
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types::TYPE_COMPLEXITY,
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types::UNIT_CMP,
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unicode::ZERO_WIDTH_SPACE,
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zero_div_zero::ZERO_DIVIDED_BY_ZERO,
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]);
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}
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50
src/zero_div_zero.rs
Normal file
50
src/zero_div_zero.rs
Normal file
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@ -0,0 +1,50 @@
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use rustc::lint::*;
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use rustc_front::hir::*;
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use utils::{span_help_and_lint};
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use consts::{Constant, constant_simple, FloatWidth};
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/// ZeroDivZeroPass is a pass that checks for a binary expression that consists
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/// of 0.0/0.0, which is always NaN. It is more clear to replace instances of
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/// 0.0/0.0 with std::f32::NaN or std::f64::NaN, depending on the precision.
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pub struct ZeroDivZeroPass;
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declare_lint!(pub ZERO_DIVIDED_BY_ZERO, Warn,
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"usage of `0.0 / 0.0` to obtain NaN instead of std::f32::NaN or std::f64::NaN");
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impl LintPass for ZeroDivZeroPass {
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fn get_lints(&self) -> LintArray {
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lint_array!(ZERO_DIVIDED_BY_ZERO)
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}
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}
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impl LateLintPass for ZeroDivZeroPass {
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fn check_expr(&mut self, cx: &LateContext, expr: &Expr) {
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// check for instances of 0.0/0.0
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if_let_chain! {
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[
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let ExprBinary(ref op, ref left, ref right) = expr.node,
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let BinOp_::BiDiv = op.node,
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// TODO - constant_simple does not fold many operations involving floats.
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// That's probably fine for this lint - it's pretty unlikely that someone would
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// do something like 0.0/(2.0 - 2.0), but it would be nice to warn on that case too.
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let Some(Constant::ConstantFloat(ref lhs_value, lhs_width)) = constant_simple(left),
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let Some(Constant::ConstantFloat(ref rhs_value, rhs_width)) = constant_simple(right),
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let Some(0.0) = lhs_value.parse().ok(),
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let Some(0.0) = rhs_value.parse().ok()
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],
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{
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// since we're about to suggest a use of std::f32::NaN or std::f64::NaN,
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// match the precision of the literals that are given.
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let float_type = match (lhs_width, rhs_width) {
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(FloatWidth::Fw64, _)
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| (_, FloatWidth::Fw64) => "f64",
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_ => "f32"
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};
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span_help_and_lint(cx, ZERO_DIVIDED_BY_ZERO, expr.span,
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"constant division of 0.0 with 0.0 will always result in NaN",
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&format!("Consider using `std::{}::NAN` if you would like a constant representing NaN", float_type));
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}
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}
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}
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}
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