Remove good_path_delayed_bug
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It's only has a single remaining purpose: to ensure that a diagnostic is printed when `trimmed_def_paths` is used. It's an annoying mechanism: weak, with odd semantics, badly named, and gets in the way of other changes. This commit replaces it with a simpler `must_produce_diag` mechanism, getting rid of a diagnostic `Level` along the way.
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9 changed files with 56 additions and 119 deletions
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@ -288,7 +288,7 @@ impl<'tcx> fmt::Display for FrameInfo<'tcx> {
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if tcx.def_key(self.instance.def_id()).disambiguated_data.data == DefPathData::Closure {
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write!(f, "inside closure")
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} else {
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// Note: this triggers a `good_path_delayed_bug` state, which means that if we ever
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// Note: this triggers a `must_produce_diag` state, which means that if we ever
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// get here we must emit a diagnostic. We should never display a `FrameInfo` unless
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// we actually want to emit a warning or error to the user.
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write!(f, "inside `{}`", self.instance)
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@ -304,7 +304,7 @@ impl<'tcx> FrameInfo<'tcx> {
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errors::FrameNote { where_: "closure", span, instance: String::new(), times: 0 }
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} else {
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let instance = format!("{}", self.instance);
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// Note: this triggers a `good_path_delayed_bug` state, which means that if we ever get
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// Note: this triggers a `must_produce_diag` state, which means that if we ever get
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// here we must emit a diagnostic. We should never display a `FrameInfo` unless we
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// actually want to emit a warning or error to the user.
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errors::FrameNote { where_: "instance", span, instance, times: 0 }
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