Auto merge of #122102 - Urgau:optimize-symbol-integer, r=cjgillot
Optimize `Symbol::integer` by utilizing in-place formatting This PR optimize `Symbol::integer` by utilizing `itoa` in-place formatting instead of going through a dynamically allocated `String` and the format machinery. <details> For some context: I was profiling `rustc --check-cfg` with callgrind and due to the way we currently setup all the targets and we end-up calling `Symbol::integer` multiple times for all the targets. Using `itoa` reduced the number of instructions. </details>
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9d272a1b05
3 changed files with 6 additions and 2 deletions
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@ -2327,13 +2327,15 @@ pub mod sym {
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///
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/// The first few non-negative integers each have a static symbol and therefore
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/// are fast.
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pub fn integer<N: TryInto<usize> + Copy + ToString>(n: N) -> Symbol {
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pub fn integer<N: TryInto<usize> + Copy + itoa::Integer>(n: N) -> Symbol {
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if let Result::Ok(idx) = n.try_into() {
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if idx < 10 {
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return Symbol::new(super::SYMBOL_DIGITS_BASE + idx as u32);
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}
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}
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Symbol::intern(&n.to_string())
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let mut buffer = itoa::Buffer::new();
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let printed = buffer.format(n);
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Symbol::intern(printed)
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}
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}
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