Fix order of normalization and recursion in const folding.
Fixes #126831. Without this patch, type normalization is not always idempotent, which leads to all sorts of bugs in places that assume that normalizing a normalized type does nothing.
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2 changed files with 29 additions and 4 deletions
25
tests/ui/const-generics/const-ty-is-normalized.rs
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tests/ui/const-generics/const-ty-is-normalized.rs
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//@ compile-flags: -Cdebuginfo=2 --crate-type=lib
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//@ build-pass
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#![feature(adt_const_params)]
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const N_ISLANDS: usize = 4;
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pub type Matrix = [[usize; N_ISLANDS]; N_ISLANDS];
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const EMPTY_MATRIX: Matrix = [[0; N_ISLANDS]; N_ISLANDS];
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const fn to_matrix() -> Matrix {
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EMPTY_MATRIX
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}
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const BRIDGE_MATRIX: [[usize; N_ISLANDS]; N_ISLANDS] = to_matrix();
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pub struct Walk<const CURRENT: usize, const REMAINING: Matrix> {
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_p: (),
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}
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impl Walk<0, BRIDGE_MATRIX> {
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pub const fn new() -> Self {
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Self { _p: () }
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}
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}
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