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Always supply span to check_and_apply_linkage, sidestepping need to add bug!s to rustc.

This commit is contained in:
Felix S. Klock II 2019-05-24 14:11:39 +02:00
parent 21aa149b0b
commit 64edaec6b3

View file

@ -102,7 +102,7 @@ fn check_and_apply_linkage(
attrs: &CodegenFnAttrs,
ty: Ty<'tcx>,
sym: LocalInternedString,
span: Option<Span>
span: Span
) -> &'ll Value {
let llty = cx.layout_of(ty).llvm_type(cx);
if let Some(linkage) = attrs.linkage {
@ -116,11 +116,7 @@ fn check_and_apply_linkage(
let llty2 = if let ty::RawPtr(ref mt) = ty.sty {
cx.layout_of(mt.ty).llvm_type(cx)
} else {
if let Some(span) = span {
cx.sess().span_fatal(span, "must have type `*const T` or `*mut T`")
} else {
bug!("must have type `*const T` or `*mut T`")
}
cx.sess().span_fatal(span, "must have type `*const T` or `*mut T`")
};
unsafe {
// Declare a symbol `foo` with the desired linkage.
@ -136,14 +132,7 @@ fn check_and_apply_linkage(
let mut real_name = "_rust_extern_with_linkage_".to_string();
real_name.push_str(&sym);
let g2 = cx.define_global(&real_name, llty).unwrap_or_else(||{
if let Some(span) = span {
cx.sess().span_fatal(
span,
&format!("symbol `{}` is already defined", &sym)
)
} else {
bug!("symbol `{}` is already defined", &sym)
}
cx.sess().span_fatal(span, &format!("symbol `{}` is already defined", &sym))
});
llvm::LLVMRustSetLinkage(g2, llvm::Linkage::InternalLinkage);
llvm::LLVMSetInitializer(g2, g1);
@ -240,7 +229,7 @@ impl CodegenCx<'ll, 'tcx> {
ref attrs, span, node: hir::ForeignItemKind::Static(..), ..
}) => {
let fn_attrs = self.tcx.codegen_fn_attrs(def_id);
(check_and_apply_linkage(&self, &fn_attrs, ty, sym, Some(span)), attrs)
(check_and_apply_linkage(&self, &fn_attrs, ty, sym, span), attrs)
}
item => bug!("get_static: expected static, found {:?}", item)
@ -260,7 +249,8 @@ impl CodegenCx<'ll, 'tcx> {
debug!("get_static: sym={} item_attr={:?}", sym, self.tcx.item_attrs(def_id));
let attrs = self.tcx.codegen_fn_attrs(def_id);
let g = check_and_apply_linkage(&self, &attrs, ty, sym, None);
let span = self.tcx.def_span(def_id);
let g = check_and_apply_linkage(&self, &attrs, ty, sym, span);
// Thread-local statics in some other crate need to *always* be linked
// against in a thread-local fashion, so we need to be sure to apply the