coverage: Instead of splitting, just discard any span that overlaps a hole
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10 changed files with 63 additions and 88 deletions
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@ -1,4 +1,5 @@
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use std::collections::VecDeque;
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use std::iter;
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use rustc_data_structures::fx::FxHashSet;
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use rustc_middle::mir;
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@ -83,9 +84,7 @@ pub(super) fn extract_refined_covspans(
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// Split the covspans into separate buckets that don't overlap any holes.
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let buckets = divide_spans_into_buckets(covspans, &holes);
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for mut covspans in buckets {
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// Make sure each individual bucket is internally sorted.
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covspans.sort_by(compare_covspans);
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for covspans in buckets {
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let _span = debug_span!("processing bucket", ?covspans).entered();
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let mut covspans = remove_unwanted_overlapping_spans(covspans);
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@ -161,50 +160,37 @@ fn split_visible_macro_spans(covspans: &mut Vec<SpanFromMir>) {
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}
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/// Uses the holes to divide the given covspans into buckets, such that:
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/// - No span in any hole overlaps a bucket (truncating the spans if necessary).
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/// - No span in any hole overlaps a bucket (discarding spans if necessary).
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/// - The spans in each bucket are strictly after all spans in previous buckets,
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/// and strictly before all spans in subsequent buckets.
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///
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/// The resulting buckets are sorted relative to each other, but might not be
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/// internally sorted.
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/// The lists of covspans and holes must be sorted.
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/// The resulting buckets are sorted relative to each other, and each bucket's
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/// contents are sorted.
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#[instrument(level = "debug")]
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fn divide_spans_into_buckets(input_covspans: Vec<Covspan>, holes: &[Hole]) -> Vec<Vec<Covspan>> {
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debug_assert!(input_covspans.is_sorted_by(|a, b| compare_spans(a.span, b.span).is_le()));
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debug_assert!(holes.is_sorted_by(|a, b| compare_spans(a.span, b.span).is_le()));
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// Now we're ready to start carving holes out of the initial coverage spans,
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// and grouping them in buckets separated by the holes.
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// Now we're ready to start grouping spans into buckets separated by holes.
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let mut input_covspans = VecDeque::from(input_covspans);
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let mut fragments = vec![];
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// For each hole:
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// - Identify the spans that are entirely or partly before the hole.
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// - Put those spans in a corresponding bucket, truncated to the start of the hole.
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// - If one of those spans also extends after the hole, put the rest of it
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// in a "fragments" vector that is processed by the next hole.
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// - Discard any that overlap with the hole.
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// - Add the remaining identified spans to the corresponding bucket.
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let mut buckets = (0..holes.len()).map(|_| vec![]).collect::<Vec<_>>();
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for (hole, bucket) in holes.iter().zip(&mut buckets) {
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let fragments_from_prev = std::mem::take(&mut fragments);
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// Only inspect spans that precede or overlap this hole,
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// leaving the rest to be inspected by later holes.
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// (This relies on the spans and holes both being sorted.)
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let relevant_input_covspans =
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drain_front_while(&mut input_covspans, |c| c.span.lo() < hole.span.hi());
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for covspan in fragments_from_prev.into_iter().chain(relevant_input_covspans) {
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let (before, after) = covspan.split_around_hole_span(hole.span);
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bucket.extend(before);
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fragments.extend(after);
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}
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bucket.extend(
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drain_front_while(&mut input_covspans, |c| c.span.lo() < hole.span.hi())
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.filter(|c| !c.span.overlaps(hole.span)),
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);
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}
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// After finding the spans before each hole, any remaining fragments/spans
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// form their own final bucket, after the final hole.
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// Any remaining spans form their own final bucket, after the final hole.
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// (If there were no holes, this will just be all of the initial spans.)
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fragments.extend(input_covspans);
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buckets.push(fragments);
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buckets.push(Vec::from(input_covspans));
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buckets
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}
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@ -215,7 +201,7 @@ fn drain_front_while<'a, T>(
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queue: &'a mut VecDeque<T>,
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mut pred_fn: impl FnMut(&T) -> bool,
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) -> impl Iterator<Item = T> {
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std::iter::from_fn(move || if pred_fn(queue.front()?) { queue.pop_front() } else { None })
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iter::from_fn(move || queue.pop_front_if(|x| pred_fn(x)))
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}
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/// Takes one of the buckets of (sorted) spans extracted from MIR, and "refines"
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@ -258,22 +244,6 @@ struct Covspan {
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}
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impl Covspan {
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/// Splits this covspan into 0-2 parts:
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/// - The part that is strictly before the hole span, if any.
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/// - The part that is strictly after the hole span, if any.
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fn split_around_hole_span(&self, hole_span: Span) -> (Option<Self>, Option<Self>) {
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let before = try {
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let span = self.span.trim_end(hole_span)?;
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Self { span, ..*self }
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};
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let after = try {
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let span = self.span.trim_start(hole_span)?;
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Self { span, ..*self }
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};
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(before, after)
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}
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/// If `self` and `other` can be merged (i.e. they have the same BCB),
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/// mutates `self.span` to also include `other.span` and returns true.
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///
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@ -12,6 +12,7 @@
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#![feature(map_try_insert)]
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#![feature(never_type)]
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#![feature(try_blocks)]
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#![feature(vec_deque_pop_if)]
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#![feature(yeet_expr)]
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// tidy-alphabetical-end
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