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Break critical edges in inline asm before code generation

An inline asm terminator defines outputs along its target edges -- a
fallthrough target and labeled targets. Code generation implements this
by inserting code directly into the target blocks. This approach works
only if the target blocks don't have other predecessors.

Establish required invariant by extending existing code that breaks
critical edges before code generation.
This commit is contained in:
Tomasz Miąsko 2025-03-05 13:14:08 +01:00
parent c5b7a9c4b5
commit 5c1733e4f4
2 changed files with 63 additions and 0 deletions

View file

@ -65,6 +65,32 @@ impl<'tcx> crate::MirPass<'tcx> for AddCallGuards {
// It's a critical edge, break it
*destination = new_block(source_info, block.is_cleanup, *destination);
}
Some(Terminator {
kind:
TerminatorKind::InlineAsm {
asm_macro: InlineAsmMacro::Asm,
ref mut targets,
ref operands,
unwind,
..
},
source_info,
}) if self == &CriticalCallEdges => {
let has_outputs = operands.iter().any(|op| {
matches!(op, InlineAsmOperand::InOut { .. } | InlineAsmOperand::Out { .. })
});
let has_labels =
operands.iter().any(|op| matches!(op, InlineAsmOperand::Label { .. }));
let invoke =
matches!(unwind, UnwindAction::Cleanup(_) | UnwindAction::Terminate(_));
if has_outputs && (has_labels || invoke) {
for target in targets.iter_mut() {
if pred_count[*target] > 1 {
*target = new_block(source_info, block.is_cleanup, *target);
}
}
}
}
_ => {}
}
}