Move mir::Field
→ abi::FieldIdx
The first PR for https://github.com/rust-lang/compiler-team/issues/606 This is just the move-and-rename, because it's plenty big-and-bitrotty already. Future PRs will start using `FieldIdx` more broadly, and concomitantly removing `FieldIdx::new`s.
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46 changed files with 192 additions and 157 deletions
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@ -1057,6 +1057,32 @@ impl Scalar {
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}
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}
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rustc_index::newtype_index! {
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/// The *source-order* index of a field in a variant.
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///
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/// This is how most code after type checking refers to fields, rather than
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/// using names (as names have hygiene complications and more complex lookup).
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///
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/// Particularly for `repr(Rust)` types, this may not be the same as *layout* order.
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/// (It is for `repr(C)` `struct`s, however.)
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///
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/// For example, in the following types,
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/// ```rust
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/// # enum Never {}
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/// # #[repr(u16)]
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/// enum Demo1 {
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/// Variant0 { a: Never, b: i32 } = 100,
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/// Variant1 { c: u8, d: u64 } = 10,
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/// }
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/// struct Demo2 { e: u8, f: u16, g: u8 }
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/// ```
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/// `b` is `FieldIdx(1)` in `VariantIdx(0)`,
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/// `d` is `FieldIdx(1)` in `VariantIdx(1)`, and
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/// `f` is `FieldIdx(1)` in `VariantIdx(0)`.
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#[derive(HashStable_Generic)]
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pub struct FieldIdx {}
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}
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/// Describes how the fields of a type are located in memory.
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#[derive(PartialEq, Eq, Hash, Clone, Debug)]
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#[cfg_attr(feature = "nightly", derive(HashStable_Generic))]
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