update cfg(bootstrap)
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82ad08ea7f
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22 changed files with 17 additions and 569 deletions
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@ -29,132 +29,6 @@ pub(crate) fn analyze_source_file(src: &str) -> (Vec<RelativeBytePos>, Vec<Multi
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(lines, multi_byte_chars)
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}
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#[cfg(bootstrap)]
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cfg_match! {
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cfg(any(target_arch = "x86", target_arch = "x86_64")) => {
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fn analyze_source_file_dispatch(
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src: &str,
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lines: &mut Vec<RelativeBytePos>,
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multi_byte_chars: &mut Vec<MultiByteChar>,
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) {
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if is_x86_feature_detected!("sse2") {
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unsafe {
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analyze_source_file_sse2(src, lines, multi_byte_chars);
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}
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} else {
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analyze_source_file_generic(
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src,
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src.len(),
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RelativeBytePos::from_u32(0),
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lines,
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multi_byte_chars,
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);
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}
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}
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/// Checks 16 byte chunks of text at a time. If the chunk contains
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/// something other than printable ASCII characters and newlines, the
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/// function falls back to the generic implementation. Otherwise it uses
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/// SSE2 intrinsics to quickly find all newlines.
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#[target_feature(enable = "sse2")]
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unsafe fn analyze_source_file_sse2(
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src: &str,
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lines: &mut Vec<RelativeBytePos>,
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multi_byte_chars: &mut Vec<MultiByteChar>,
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) {
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#[cfg(target_arch = "x86")]
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use std::arch::x86::*;
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#[cfg(target_arch = "x86_64")]
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use std::arch::x86_64::*;
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const CHUNK_SIZE: usize = 16;
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let src_bytes = src.as_bytes();
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let chunk_count = src.len() / CHUNK_SIZE;
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// This variable keeps track of where we should start decoding a
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// chunk. If a multi-byte character spans across chunk boundaries,
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// we need to skip that part in the next chunk because we already
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// handled it.
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let mut intra_chunk_offset = 0;
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for chunk_index in 0..chunk_count {
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let ptr = src_bytes.as_ptr() as *const __m128i;
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// We don't know if the pointer is aligned to 16 bytes, so we
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// use `loadu`, which supports unaligned loading.
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let chunk = unsafe { _mm_loadu_si128(ptr.add(chunk_index)) };
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// For character in the chunk, see if its byte value is < 0, which
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// indicates that it's part of a UTF-8 char.
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let multibyte_test = unsafe { _mm_cmplt_epi8(chunk, _mm_set1_epi8(0)) };
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// Create a bit mask from the comparison results.
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let multibyte_mask = unsafe { _mm_movemask_epi8(multibyte_test) };
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// If the bit mask is all zero, we only have ASCII chars here:
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if multibyte_mask == 0 {
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assert!(intra_chunk_offset == 0);
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// Check for newlines in the chunk
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let newlines_test = unsafe { _mm_cmpeq_epi8(chunk, _mm_set1_epi8(b'\n' as i8)) };
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let mut newlines_mask = unsafe { _mm_movemask_epi8(newlines_test) };
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let output_offset = RelativeBytePos::from_usize(chunk_index * CHUNK_SIZE + 1);
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while newlines_mask != 0 {
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let index = newlines_mask.trailing_zeros();
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lines.push(RelativeBytePos(index) + output_offset);
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// Clear the bit, so we can find the next one.
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newlines_mask &= newlines_mask - 1;
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}
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} else {
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// The slow path.
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// There are multibyte chars in here, fallback to generic decoding.
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let scan_start = chunk_index * CHUNK_SIZE + intra_chunk_offset;
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intra_chunk_offset = analyze_source_file_generic(
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&src[scan_start..],
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CHUNK_SIZE - intra_chunk_offset,
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RelativeBytePos::from_usize(scan_start),
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lines,
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multi_byte_chars,
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);
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}
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}
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// There might still be a tail left to analyze
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let tail_start = chunk_count * CHUNK_SIZE + intra_chunk_offset;
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if tail_start < src.len() {
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analyze_source_file_generic(
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&src[tail_start..],
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src.len() - tail_start,
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RelativeBytePos::from_usize(tail_start),
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lines,
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multi_byte_chars,
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);
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}
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}
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}
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_ => {
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// The target (or compiler version) does not support SSE2 ...
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fn analyze_source_file_dispatch(
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src: &str,
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lines: &mut Vec<RelativeBytePos>,
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multi_byte_chars: &mut Vec<MultiByteChar>,
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) {
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analyze_source_file_generic(
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src,
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src.len(),
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RelativeBytePos::from_u32(0),
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lines,
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multi_byte_chars,
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);
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}
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}
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}
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#[cfg(not(bootstrap))]
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cfg_match! {
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any(target_arch = "x86", target_arch = "x86_64") => {
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fn analyze_source_file_dispatch(
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