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Add an abs_path member to FileMap, use it when writing debug info.

When items are inlined from extern crates, the filename in the debug info
is taken from the FileMap that's serialized in the rlib metadata.
Currently this is just FileMap.name, which is whatever path is passed to rustc.
Since libcore and libstd are built by invoking rustc with relative paths,
they wind up with relative paths in the rlib, and when linked into a binary
the debug info uses relative paths for the names, but since the compilation
directory for the final binary, tools trying to read source filenames
will wind up with bad paths. We noticed this in Firefox with source
filenames from libcore/libstd having bad paths.

This change stores an absolute path in FileMap.abs_path, and uses that
if available for writing debug info. This is not going to magically make
debuggers able to find the source, but it will at least provide sensible
paths.
This commit is contained in:
Ted Mielczarek 2016-06-09 16:36:20 -04:00
parent a479a6a7a6
commit 24e7491660
15 changed files with 100 additions and 60 deletions

View file

@ -154,7 +154,7 @@ pub fn expand_include_str(cx: &mut ExtCtxt, sp: Span, tts: &[ast::TokenTree])
// dependency information
let filename = format!("{}", file.display());
let interned = token::intern_and_get_ident(&src[..]);
cx.codemap().new_filemap_and_lines(&filename, &src);
cx.codemap().new_filemap_and_lines(&filename, None, &src);
base::MacEager::expr(cx.expr_str(sp, interned))
}
@ -185,7 +185,7 @@ pub fn expand_include_bytes(cx: &mut ExtCtxt, sp: Span, tts: &[ast::TokenTree])
// Add this input file to the code map to make it available as
// dependency information, but don't enter it's contents
let filename = format!("{}", file.display());
cx.codemap().new_filemap_and_lines(&filename, "");
cx.codemap().new_filemap_and_lines(&filename, None, "");
base::MacEager::expr(cx.expr_lit(sp, ast::LitKind::ByteStr(Rc::new(bytes))))
}