remove const-support for align_offset
Operations like is_aligned would return actively wrong results at compile-time, i.e. calling it on the same pointer at compiletime and runtime could yield different results. That's no good. Instead of having hacks to make align_offset kind-of work in const-eval, just use const_eval_select in the few places where it makes sense, which also ensures those places are all aware they need to make sure the fallback behavior is consistent.
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@ -348,9 +348,6 @@ language_item_table! {
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MaybeUninit, sym::maybe_uninit, maybe_uninit, Target::Union, GenericRequirement::None;
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/// Align offset for stride != 1; must not panic.
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AlignOffset, sym::align_offset, align_offset_fn, Target::Fn, GenericRequirement::None;
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Termination, sym::termination, termination, Target::Trait, GenericRequirement::None;
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Try, sym::Try, try_trait, Target::Trait, GenericRequirement::None;
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