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Set path of the compile unit to the source directory

As part of the effort to implement split dwarf debug info, we ended up
setting the compile unit location to the output directory rather than
the source directory. Furthermore, it seems like we failed to remap the
prefixes for this as well!

The desired behaviour is to instead set the `DW_AT_GNU_dwo_name` to a
path relative to compiler's working directory. This still allows
debuggers to find the split dwarf files, while not changing the
behaviour of the code that is compiling with regular debug info, and not
changing the compiler's behaviour with regards to reproducibility.

Fixes #82074
This commit is contained in:
Simonas Kazlauskas 2021-02-14 17:12:14 +02:00
parent 3158857297
commit 16c71886c9
4 changed files with 13 additions and 21 deletions

View file

@ -667,17 +667,6 @@ impl OutputFilenames {
path
}
/// Returns the name of the Split DWARF file - this can differ depending on which Split DWARF
/// mode is being used, which is the logic that this function is intended to encapsulate.
pub fn split_dwarf_filename(
&self,
split_debuginfo_kind: SplitDebuginfo,
cgu_name: Option<&str>,
) -> Option<PathBuf> {
self.split_dwarf_path(split_debuginfo_kind, cgu_name)
.map(|path| path.strip_prefix(&self.out_directory).unwrap_or(&path).to_path_buf())
}
/// Returns the path for the Split DWARF file - this can differ depending on which Split DWARF
/// mode is being used, which is the logic that this function is intended to encapsulate.
pub fn split_dwarf_path(