rustc: Implement custom panic runtimes
This commit is an implementation of [RFC 1513] which allows applications to alter the behavior of panics at compile time. A new compiler flag, `-C panic`, is added and accepts the values `unwind` or `panic`, with the default being `unwind`. This model affects how code is generated for the local crate, skipping generation of landing pads with `-C panic=abort`. [RFC 1513]: https://github.com/rust-lang/rfcs/blob/master/text/1513-less-unwinding.md Panic implementations are then provided by crates tagged with `#![panic_runtime]` and lazily required by crates with `#![needs_panic_runtime]`. The panic strategy (`-C panic` value) of the panic runtime must match the final product, and if the panic strategy is not `abort` then the entire DAG must have the same panic strategy. With the `-C panic=abort` strategy, users can expect a stable method to disable generation of landing pads, improving optimization in niche scenarios, decreasing compile time, and decreasing output binary size. With the `-C panic=unwind` strategy users can expect the existing ability to isolate failure in Rust code from the outside world. Organizationally, this commit dismantles the `sys_common::unwind` module in favor of some bits moving part of it to `libpanic_unwind` and the rest into the `panicking` module in libstd. The custom panic runtime support is pretty similar to the custom allocator support with the only major difference being how the panic runtime is injected (takes the `-C panic` flag into account).
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32683ce193
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76 changed files with 2000 additions and 745 deletions
335
src/libpanic_unwind/gcc.rs
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src/libpanic_unwind/gcc.rs
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// Copyright 2015 The Rust Project Developers. See the COPYRIGHT
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// file at the top-level directory of this distribution and at
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// http://rust-lang.org/COPYRIGHT.
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//
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// Licensed under the Apache License, Version 2.0 <LICENSE-APACHE or
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// http://www.apache.org/licenses/LICENSE-2.0> or the MIT license
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// <LICENSE-MIT or http://opensource.org/licenses/MIT>, at your
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// option. This file may not be copied, modified, or distributed
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// except according to those terms.
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//! Implementation of panics backed by libgcc/libunwind (in some form)
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//!
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//! For background on exception handling and stack unwinding please see
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//! "Exception Handling in LLVM" (llvm.org/docs/ExceptionHandling.html) and
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//! documents linked from it.
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//! These are also good reads:
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//! http://mentorembedded.github.io/cxx-abi/abi-eh.html
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//! http://monoinfinito.wordpress.com/series/exception-handling-in-c/
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//! http://www.airs.com/blog/index.php?s=exception+frames
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//!
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//! ## A brief summary
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//!
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//! Exception handling happens in two phases: a search phase and a cleanup
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//! phase.
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//!
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//! In both phases the unwinder walks stack frames from top to bottom using
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//! information from the stack frame unwind sections of the current process's
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//! modules ("module" here refers to an OS module, i.e. an executable or a
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//! dynamic library).
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//!
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//! For each stack frame, it invokes the associated "personality routine", whose
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//! address is also stored in the unwind info section.
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//!
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//! In the search phase, the job of a personality routine is to examine
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//! exception object being thrown, and to decide whether it should be caught at
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//! that stack frame. Once the handler frame has been identified, cleanup phase
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//! begins.
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//!
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//! In the cleanup phase, the unwinder invokes each personality routine again.
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//! This time it decides which (if any) cleanup code needs to be run for
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//! the current stack frame. If so, the control is transferred to a special
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//! branch in the function body, the "landing pad", which invokes destructors,
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//! frees memory, etc. At the end of the landing pad, control is transferred
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//! back to the unwinder and unwinding resumes.
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//!
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//! Once stack has been unwound down to the handler frame level, unwinding stops
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//! and the last personality routine transfers control to the catch block.
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//!
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//! ## `eh_personality` and `eh_unwind_resume`
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//!
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//! These language items are used by the compiler when generating unwind info.
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//! The first one is the personality routine described above. The second one
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//! allows compilation target to customize the process of resuming unwind at the
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//! end of the landing pads. `eh_unwind_resume` is used only if
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//! `custom_unwind_resume` flag in the target options is set.
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#![allow(private_no_mangle_fns)]
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use core::any::Any;
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use alloc::boxed::Box;
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use unwind as uw;
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#[repr(C)]
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struct Exception {
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_uwe: uw::_Unwind_Exception,
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cause: Option<Box<Any + Send>>,
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}
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pub unsafe fn panic(data: Box<Any + Send>) -> u32 {
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let exception = Box::new(Exception {
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_uwe: uw::_Unwind_Exception {
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exception_class: rust_exception_class(),
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exception_cleanup: exception_cleanup,
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private: [0; uw::unwinder_private_data_size],
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},
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cause: Some(data),
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});
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let exception_param = Box::into_raw(exception) as *mut uw::_Unwind_Exception;
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return uw::_Unwind_RaiseException(exception_param) as u32;
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extern fn exception_cleanup(_unwind_code: uw::_Unwind_Reason_Code,
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exception: *mut uw::_Unwind_Exception) {
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unsafe {
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let _: Box<Exception> = Box::from_raw(exception as *mut Exception);
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}
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}
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}
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pub fn payload() -> *mut u8 {
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0 as *mut u8
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}
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pub unsafe fn cleanup(ptr: *mut u8) -> Box<Any + Send> {
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let my_ep = ptr as *mut Exception;
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let cause = (*my_ep).cause.take();
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uw::_Unwind_DeleteException(ptr as *mut _);
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cause.unwrap()
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}
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// Rust's exception class identifier. This is used by personality routines to
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// determine whether the exception was thrown by their own runtime.
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fn rust_exception_class() -> uw::_Unwind_Exception_Class {
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// M O Z \0 R U S T -- vendor, language
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0x4d4f5a_00_52555354
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}
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// We could implement our personality routine in Rust, however exception
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// info decoding is tedious. More importantly, personality routines have to
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// handle various platform quirks, which are not fun to maintain. For this
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// reason, we attempt to reuse personality routine of the C language:
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// __gcc_personality_v0.
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//
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// Since C does not support exception catching, __gcc_personality_v0 simply
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// always returns _URC_CONTINUE_UNWIND in search phase, and always returns
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// _URC_INSTALL_CONTEXT (i.e. "invoke cleanup code") in cleanup phase.
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//
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// This is pretty close to Rust's exception handling approach, except that Rust
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// does have a single "catch-all" handler at the bottom of each thread's stack.
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// So we have two versions of the personality routine:
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// - rust_eh_personality, used by all cleanup landing pads, which never catches,
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// so the behavior of __gcc_personality_v0 is perfectly adequate there, and
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// - rust_eh_personality_catch, used only by rust_try(), which always catches.
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//
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// See also: rustc_trans::trans::intrinsic::trans_gnu_try
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#[cfg(all(not(target_arch = "arm"),
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not(all(windows, target_arch = "x86_64"))))]
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pub mod eabi {
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use unwind as uw;
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use libc::c_int;
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extern {
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fn __gcc_personality_v0(version: c_int,
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actions: uw::_Unwind_Action,
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exception_class: uw::_Unwind_Exception_Class,
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ue_header: *mut uw::_Unwind_Exception,
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context: *mut uw::_Unwind_Context)
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-> uw::_Unwind_Reason_Code;
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}
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#[lang = "eh_personality"]
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#[no_mangle]
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extern fn rust_eh_personality(
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version: c_int,
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actions: uw::_Unwind_Action,
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exception_class: uw::_Unwind_Exception_Class,
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ue_header: *mut uw::_Unwind_Exception,
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context: *mut uw::_Unwind_Context
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) -> uw::_Unwind_Reason_Code
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{
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unsafe {
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__gcc_personality_v0(version, actions, exception_class, ue_header,
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context)
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}
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}
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#[lang = "eh_personality_catch"]
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#[no_mangle]
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pub extern fn rust_eh_personality_catch(
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version: c_int,
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actions: uw::_Unwind_Action,
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exception_class: uw::_Unwind_Exception_Class,
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ue_header: *mut uw::_Unwind_Exception,
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context: *mut uw::_Unwind_Context
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) -> uw::_Unwind_Reason_Code
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{
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if (actions as c_int & uw::_UA_SEARCH_PHASE as c_int) != 0 { // search phase
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uw::_URC_HANDLER_FOUND // catch!
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}
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else { // cleanup phase
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unsafe {
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__gcc_personality_v0(version, actions, exception_class, ue_header,
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context)
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}
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}
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}
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}
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// iOS on armv7 is using SjLj exceptions and therefore requires to use
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// a specialized personality routine: __gcc_personality_sj0
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#[cfg(all(target_os = "ios", target_arch = "arm"))]
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pub mod eabi {
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use unwind as uw;
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use libc::c_int;
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extern {
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fn __gcc_personality_sj0(version: c_int,
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actions: uw::_Unwind_Action,
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exception_class: uw::_Unwind_Exception_Class,
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ue_header: *mut uw::_Unwind_Exception,
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context: *mut uw::_Unwind_Context)
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-> uw::_Unwind_Reason_Code;
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}
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#[lang = "eh_personality"]
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#[no_mangle]
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pub extern fn rust_eh_personality(
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version: c_int,
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actions: uw::_Unwind_Action,
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exception_class: uw::_Unwind_Exception_Class,
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ue_header: *mut uw::_Unwind_Exception,
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context: *mut uw::_Unwind_Context
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) -> uw::_Unwind_Reason_Code
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{
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unsafe {
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__gcc_personality_sj0(version, actions, exception_class, ue_header,
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context)
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}
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}
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#[lang = "eh_personality_catch"]
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#[no_mangle]
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pub extern fn rust_eh_personality_catch(
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version: c_int,
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actions: uw::_Unwind_Action,
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exception_class: uw::_Unwind_Exception_Class,
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ue_header: *mut uw::_Unwind_Exception,
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context: *mut uw::_Unwind_Context
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) -> uw::_Unwind_Reason_Code
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{
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if (actions as c_int & uw::_UA_SEARCH_PHASE as c_int) != 0 { // search phase
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uw::_URC_HANDLER_FOUND // catch!
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}
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else { // cleanup phase
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unsafe {
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__gcc_personality_sj0(version, actions, exception_class, ue_header,
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context)
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}
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}
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}
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}
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// ARM EHABI uses a slightly different personality routine signature,
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// but otherwise works the same.
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#[cfg(all(target_arch = "arm", not(target_os = "ios")))]
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pub mod eabi {
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use unwind as uw;
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use libc::c_int;
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extern {
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fn __gcc_personality_v0(state: uw::_Unwind_State,
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ue_header: *mut uw::_Unwind_Exception,
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context: *mut uw::_Unwind_Context)
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-> uw::_Unwind_Reason_Code;
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}
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#[lang = "eh_personality"]
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#[no_mangle]
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extern fn rust_eh_personality(
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state: uw::_Unwind_State,
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ue_header: *mut uw::_Unwind_Exception,
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context: *mut uw::_Unwind_Context
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) -> uw::_Unwind_Reason_Code
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{
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unsafe {
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__gcc_personality_v0(state, ue_header, context)
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}
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}
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#[lang = "eh_personality_catch"]
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#[no_mangle]
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pub extern fn rust_eh_personality_catch(
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state: uw::_Unwind_State,
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ue_header: *mut uw::_Unwind_Exception,
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context: *mut uw::_Unwind_Context
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) -> uw::_Unwind_Reason_Code
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{
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// Backtraces on ARM will call the personality routine with
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// state == _US_VIRTUAL_UNWIND_FRAME | _US_FORCE_UNWIND. In those cases
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// we want to continue unwinding the stack, otherwise all our backtraces
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// would end at __rust_try.
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if (state as c_int & uw::_US_ACTION_MASK as c_int)
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== uw::_US_VIRTUAL_UNWIND_FRAME as c_int
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&& (state as c_int & uw::_US_FORCE_UNWIND as c_int) == 0 { // search phase
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uw::_URC_HANDLER_FOUND // catch!
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}
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else { // cleanup phase
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unsafe {
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__gcc_personality_v0(state, ue_header, context)
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}
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}
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}
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}
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// See docs in the `unwind` module.
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#[cfg(all(target_os="windows", target_arch = "x86", target_env="gnu"))]
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#[lang = "eh_unwind_resume"]
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#[unwind]
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unsafe extern fn rust_eh_unwind_resume(panic_ctx: *mut u8) -> ! {
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uw::_Unwind_Resume(panic_ctx as *mut uw::_Unwind_Exception);
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}
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// Frame unwind info registration
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//
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// Each module's image contains a frame unwind info section (usually
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// ".eh_frame"). When a module is loaded/unloaded into the process, the
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// unwinder must be informed about the location of this section in memory. The
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// methods of achieving that vary by the platform. On some (e.g. Linux), the
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// unwinder can discover unwind info sections on its own (by dynamically
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// enumerating currently loaded modules via the dl_iterate_phdr() API and
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// finding their ".eh_frame" sections); Others, like Windows, require modules
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// to actively register their unwind info sections via unwinder API.
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//
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// This module defines two symbols which are referenced and called from
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// rsbegin.rs to reigster our information with the GCC runtime. The
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// implementation of stack unwinding is (for now) deferred to libgcc_eh, however
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// Rust crates use these Rust-specific entry points to avoid potential clashes
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// with any GCC runtime.
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#[cfg(all(target_os="windows", target_arch = "x86", target_env="gnu"))]
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pub mod eh_frame_registry {
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#[link(name = "gcc_eh")]
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#[cfg(not(cargobuild))]
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extern {}
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extern {
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fn __register_frame_info(eh_frame_begin: *const u8, object: *mut u8);
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fn __deregister_frame_info(eh_frame_begin: *const u8, object: *mut u8);
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}
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#[no_mangle]
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pub unsafe extern fn rust_eh_register_frames(eh_frame_begin: *const u8,
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object: *mut u8) {
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__register_frame_info(eh_frame_begin, object);
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}
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#[no_mangle]
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pub unsafe extern fn rust_eh_unregister_frames(eh_frame_begin: *const u8,
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object: *mut u8) {
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__deregister_frame_info(eh_frame_begin, object);
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}
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}
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