std: Improve downstream codegen in Command::env
This commit rejiggers the generics used in the implementation of `Command::env` with the purpose of reducing the amount of codegen that needs to happen in consumer crates, instead preferring to generate code into libstd. This was found when profiling the compile times of the `cc` crate where the binary rlib produced had a lot of `BTreeMap` code compiled into it but the crate doesn't actually use `BTreeMap`. It turns out that `Command::env` is generic enough to codegen the entire implementation in calling crates, but in this case there's no performance concern so it's fine to compile the code into the standard library. This change is done by removing the generic on the `CommandEnv` map which is intended to handle case-insensitive variables on Windows. Instead now a generic isn't used but rather a `use` statement defined per-platform is used. With this commit a debug build of `Command::new("foo").env("a", "b")` drops from 21k lines of LLVM IR to 10k.
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618768492f
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9 changed files with 56 additions and 70 deletions
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@ -1,47 +1,20 @@
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#![allow(dead_code)]
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#![unstable(feature = "process_internals", issue = "0")]
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use crate::ffi::{OsStr, OsString};
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use crate::env;
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use crate::collections::BTreeMap;
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use crate::borrow::Borrow;
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pub trait EnvKey:
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From<OsString> + Into<OsString> +
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Borrow<OsStr> + Borrow<Self> + AsRef<OsStr> +
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Ord + Clone {}
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// Implement a case-sensitive environment variable key
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#[derive(Clone, Debug, Eq, PartialEq, Ord, PartialOrd)]
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pub struct DefaultEnvKey(OsString);
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impl From<OsString> for DefaultEnvKey {
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fn from(k: OsString) -> Self { DefaultEnvKey(k) }
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}
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impl From<DefaultEnvKey> for OsString {
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fn from(k: DefaultEnvKey) -> Self { k.0 }
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}
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impl Borrow<OsStr> for DefaultEnvKey {
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fn borrow(&self) -> &OsStr { &self.0 }
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}
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impl AsRef<OsStr> for DefaultEnvKey {
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fn as_ref(&self) -> &OsStr { &self.0 }
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}
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impl EnvKey for DefaultEnvKey {}
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use crate::env;
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use crate::ffi::{OsStr, OsString};
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use crate::sys::process::EnvKey;
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// Stores a set of changes to an environment
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#[derive(Clone, Debug)]
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pub struct CommandEnv<K> {
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pub struct CommandEnv {
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clear: bool,
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saw_path: bool,
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vars: BTreeMap<K, Option<OsString>>
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vars: BTreeMap<EnvKey, Option<OsString>>
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}
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impl<K: EnvKey> Default for CommandEnv<K> {
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impl Default for CommandEnv {
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fn default() -> Self {
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CommandEnv {
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clear: false,
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@ -51,10 +24,10 @@ impl<K: EnvKey> Default for CommandEnv<K> {
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}
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}
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impl<K: EnvKey> CommandEnv<K> {
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impl CommandEnv {
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// Capture the current environment with these changes applied
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pub fn capture(&self) -> BTreeMap<K, OsString> {
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let mut result = BTreeMap::<K, OsString>::new();
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pub fn capture(&self) -> BTreeMap<EnvKey, OsString> {
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let mut result = BTreeMap::<EnvKey, OsString>::new();
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if !self.clear {
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for (k, v) in env::vars_os() {
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result.insert(k.into(), v);
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@ -90,7 +63,7 @@ impl<K: EnvKey> CommandEnv<K> {
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!self.clear && self.vars.is_empty()
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}
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pub fn capture_if_changed(&self) -> Option<BTreeMap<K, OsString>> {
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pub fn capture_if_changed(&self) -> Option<BTreeMap<EnvKey, OsString>> {
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if self.is_unchanged() {
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None
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} else {
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@ -103,6 +76,7 @@ impl<K: EnvKey> CommandEnv<K> {
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self.maybe_saw_path(&key);
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self.vars.insert(key.to_owned().into(), Some(value.to_owned()));
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}
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pub fn remove(&mut self, key: &OsStr) {
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self.maybe_saw_path(&key);
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if self.clear {
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@ -111,13 +85,16 @@ impl<K: EnvKey> CommandEnv<K> {
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self.vars.insert(key.to_owned().into(), None);
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}
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}
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pub fn clear(&mut self) {
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self.clear = true;
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self.vars.clear();
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}
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pub fn have_changed_path(&self) -> bool {
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self.saw_path || self.clear
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}
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fn maybe_saw_path(&mut self, key: &OsStr) {
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if !self.saw_path && key == "PATH" {
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self.saw_path = true;
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