Refactor: VariantIdx::from_u32(0)
-> FIRST_VARIANT
Since structs are always `VariantIdx(0)`, there's a bunch of files where the only reason they had `VariantIdx` or `vec::Idx` imported at all was to get the first variant. So this uses a constant for that, and adds some doc-comments to `VariantIdx` while I'm there, since it doesn't have any today.
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parent
96bd50dd47
commit
0439d13176
25 changed files with 80 additions and 78 deletions
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@ -7,7 +7,7 @@ use rustc_middle::traits::Reveal;
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use rustc_middle::ty::subst::SubstsRef;
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use rustc_middle::ty::util::IntTypeExt;
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use rustc_middle::ty::{self, Ty, TyCtxt};
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use rustc_target::abi::VariantIdx;
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use rustc_target::abi::{VariantIdx, FIRST_VARIANT};
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use std::{fmt, iter};
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/// The value of an inserted drop flag.
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@ -468,7 +468,7 @@ where
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let fields = self.move_paths_for_fields(
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self.place,
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self.path,
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&adt.variant(VariantIdx::new(0)),
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&adt.variant(FIRST_VARIANT),
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substs,
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);
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self.drop_ladder(fields, succ, unwind)
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@ -894,7 +894,7 @@ where
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let unit_temp = Place::from(self.new_temp(tcx.mk_unit()));
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let free_func = tcx.require_lang_item(LangItem::BoxFree, Some(self.source_info.span));
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let args = adt
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.variant(VariantIdx::new(0))
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.variant(FIRST_VARIANT)
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.fields
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.iter()
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.enumerate()
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