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rust/src/libcore/fmt/num.rs

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// Copyright 2014 The Rust Project Developers. See the COPYRIGHT
// file at the top-level directory of this distribution and at
// http://rust-lang.org/COPYRIGHT.
//
// Licensed under the Apache License, Version 2.0 <LICENSE-APACHE or
// http://www.apache.org/licenses/LICENSE-2.0> or the MIT license
// <LICENSE-MIT or http://opensource.org/licenses/MIT>, at your
// option. This file may not be copied, modified, or distributed
// except according to those terms.
//! Integer and floating-point number formatting
// FIXME: #6220 Implement floating point formatting
#![allow(unsigned_negate)]
use collections::Collection;
use fmt;
use iter::{Iterator, DoubleEndedIterator};
use num::{Int, cast, zero};
use option::{Some, None};
use slice::{ImmutableVector, MutableVector};
/// A type that represents a specific radix
trait GenericRadix {
/// The number of digits.
fn base(&self) -> u8;
/// A radix-specific prefix string.
fn prefix(&self) -> &'static str { "" }
/// Converts an integer to corresponding radix digit.
fn digit(&self, x: u8) -> u8;
/// Format an integer using the radix using a formatter.
fn fmt_int<T: Int>(&self, mut x: T, f: &mut fmt::Formatter) -> fmt::Result {
// The radix can be as low as 2, so we need a buffer of at least 64
// characters for a base 2 number.
let mut buf = [0u8, ..64];
let base = cast(self.base()).unwrap();
let mut curr = buf.len();
let is_positive = x >= zero();
if is_positive {
// Accumulate each digit of the number from the least significant
// to the most significant figure.
for byte in buf.mut_iter().rev() {
let n = x % base; // Get the current place value.
x = x / base; // Deaccumulate the number.
*byte = self.digit(cast(n).unwrap()); // Store the digit in the buffer.
curr -= 1;
if x == zero() { break; } // No more digits left to accumulate.
}
} else {
// Do the same as above, but accounting for two's complement.
for byte in buf.mut_iter().rev() {
let n = -(x % base); // Get the current place value.
x = x / base; // Deaccumulate the number.
*byte = self.digit(cast(n).unwrap()); // Store the digit in the buffer.
curr -= 1;
if x == zero() { break; } // No more digits left to accumulate.
}
}
f.pad_integral(is_positive, self.prefix(), buf.slice_from(curr))
}
}
/// A binary (base 2) radix
#[deriving(Clone, PartialEq)]
struct Binary;
/// An octal (base 8) radix
#[deriving(Clone, PartialEq)]
struct Octal;
/// A decimal (base 10) radix
#[deriving(Clone, PartialEq)]
struct Decimal;
/// A hexadecimal (base 16) radix, formatted with lower-case characters
#[deriving(Clone, PartialEq)]
struct LowerHex;
/// A hexadecimal (base 16) radix, formatted with upper-case characters
#[deriving(Clone, PartialEq)]
pub struct UpperHex;
macro_rules! radix {
($T:ident, $base:expr, $prefix:expr, $($x:pat => $conv:expr),+) => {
impl GenericRadix for $T {
fn base(&self) -> u8 { $base }
fn prefix(&self) -> &'static str { $prefix }
fn digit(&self, x: u8) -> u8 {
match x {
$($x => $conv,)+
x => fail!("number not in the range 0..{}: {}", self.base() - 1, x),
}
}
}
}
}
radix!(Binary, 2, "0b", x @ 0 .. 2 => '0' as u8 + x)
radix!(Octal, 8, "0o", x @ 0 .. 7 => '0' as u8 + x)
radix!(Decimal, 10, "", x @ 0 .. 9 => '0' as u8 + x)
radix!(LowerHex, 16, "0x", x @ 0 .. 9 => '0' as u8 + x,
x @ 10 ..15 => 'a' as u8 + (x - 10))
radix!(UpperHex, 16, "0x", x @ 0 .. 9 => '0' as u8 + x,
x @ 10 ..15 => 'A' as u8 + (x - 10))
/// A radix with in the range of `2..36`.
#[deriving(Clone, PartialEq)]
pub struct Radix {
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base: u8,
}
impl Radix {
fn new(base: u8) -> Radix {
assert!(2 <= base && base <= 36, "the base must be in the range of 0..36: {}", base);
Radix { base: base }
}
}
impl GenericRadix for Radix {
fn base(&self) -> u8 { self.base }
fn digit(&self, x: u8) -> u8 {
match x {
x @ 0 ..9 => '0' as u8 + x,
x if x < self.base() => 'a' as u8 + (x - 10),
x => fail!("number not in the range 0..{}: {}", self.base() - 1, x),
}
}
}
/// A helper type for formatting radixes.
pub struct RadixFmt<T, R>(T, R);
/// Constructs a radix formatter in the range of `2..36`.
///
/// # Example
///
/// ~~~
/// use std::fmt::radix;
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/// assert_eq!(format!("{}", radix(55, 36)), "1j".to_string());
/// ~~~
pub fn radix<T>(x: T, base: u8) -> RadixFmt<T, Radix> {
RadixFmt(x, Radix::new(base))
}
macro_rules! radix_fmt {
($T:ty as $U:ty, $fmt:ident) => {
impl fmt::Show for RadixFmt<$T, Radix> {
fn fmt(&self, f: &mut fmt::Formatter) -> fmt::Result {
match *self { RadixFmt(ref x, radix) => radix.$fmt(*x as $U, f) }
}
}
}
}
macro_rules! int_base {
($Trait:ident for $T:ident as $U:ident -> $Radix:ident) => {
impl fmt::$Trait for $T {
fn fmt(&self, f: &mut fmt::Formatter) -> fmt::Result {
$Radix.fmt_int(*self as $U, f)
}
}
}
}
macro_rules! integer {
($Int:ident, $Uint:ident) => {
int_base!(Show for $Int as $Int -> Decimal)
int_base!(Signed for $Int as $Int -> Decimal)
int_base!(Binary for $Int as $Uint -> Binary)
int_base!(Octal for $Int as $Uint -> Octal)
int_base!(LowerHex for $Int as $Uint -> LowerHex)
int_base!(UpperHex for $Int as $Uint -> UpperHex)
radix_fmt!($Int as $Int, fmt_int)
int_base!(Show for $Uint as $Uint -> Decimal)
int_base!(Unsigned for $Uint as $Uint -> Decimal)
int_base!(Binary for $Uint as $Uint -> Binary)
int_base!(Octal for $Uint as $Uint -> Octal)
int_base!(LowerHex for $Uint as $Uint -> LowerHex)
int_base!(UpperHex for $Uint as $Uint -> UpperHex)
radix_fmt!($Uint as $Uint, fmt_int)
}
}
integer!(int, uint)
integer!(i8, u8)
integer!(i16, u16)
integer!(i32, u32)
integer!(i64, u64)
#[cfg(test)]
mod tests {
use fmt::radix;
use super::{Binary, Octal, Decimal, LowerHex, UpperHex};
use super::{GenericRadix, Radix};
std: Recreate a `rand` module This commit shuffles around some of the `rand` code, along with some reorganization. The new state of the world is as follows: * The librand crate now only depends on libcore. This interface is experimental. * The standard library has a new module, `std::rand`. This interface will eventually become stable. Unfortunately, this entailed more of a breaking change than just shuffling some names around. The following breaking changes were made to the rand library: * Rng::gen_vec() was removed. This has been replaced with Rng::gen_iter() which will return an infinite stream of random values. Previous behavior can be regained with `rng.gen_iter().take(n).collect()` * Rng::gen_ascii_str() was removed. This has been replaced with Rng::gen_ascii_chars() which will return an infinite stream of random ascii characters. Similarly to gen_iter(), previous behavior can be emulated with `rng.gen_ascii_chars().take(n).collect()` * {IsaacRng, Isaac64Rng, XorShiftRng}::new() have all been removed. These all relied on being able to use an OSRng for seeding, but this is no longer available in librand (where these types are defined). To retain the same functionality, these types now implement the `Rand` trait so they can be generated with a random seed from another random number generator. This allows the stdlib to use an OSRng to create seeded instances of these RNGs. * Rand implementations for `Box<T>` and `@T` were removed. These seemed to be pretty rare in the codebase, and it allows for librand to not depend on liballoc. Additionally, other pointer types like Rc<T> and Arc<T> were not supported. If this is undesirable, librand can depend on liballoc and regain these implementations. * The WeightedChoice structure is no longer built with a `Vec<Weighted<T>>`, but rather a `&mut [Weighted<T>]`. This means that the WeightedChoice structure now has a lifetime associated with it. * The `sample` method on `Rng` has been moved to a top-level function in the `rand` module due to its dependence on `Vec`. cc #13851 [breaking-change]
2014-05-25 01:39:37 -07:00
use realstd::str::Str;
#[test]
fn test_radix_base() {
assert_eq!(Binary.base(), 2);
assert_eq!(Octal.base(), 8);
assert_eq!(Decimal.base(), 10);
assert_eq!(LowerHex.base(), 16);
assert_eq!(UpperHex.base(), 16);
assert_eq!(Radix { base: 36 }.base(), 36);
}
#[test]
fn test_radix_prefix() {
assert_eq!(Binary.prefix(), "0b");
assert_eq!(Octal.prefix(), "0o");
assert_eq!(Decimal.prefix(), "");
assert_eq!(LowerHex.prefix(), "0x");
assert_eq!(UpperHex.prefix(), "0x");
assert_eq!(Radix { base: 36 }.prefix(), "");
}
#[test]
fn test_radix_digit() {
assert_eq!(Binary.digit(0), '0' as u8);
assert_eq!(Binary.digit(2), '2' as u8);
assert_eq!(Octal.digit(0), '0' as u8);
assert_eq!(Octal.digit(7), '7' as u8);
assert_eq!(Decimal.digit(0), '0' as u8);
assert_eq!(Decimal.digit(9), '9' as u8);
assert_eq!(LowerHex.digit(0), '0' as u8);
assert_eq!(LowerHex.digit(10), 'a' as u8);
assert_eq!(LowerHex.digit(15), 'f' as u8);
assert_eq!(UpperHex.digit(0), '0' as u8);
assert_eq!(UpperHex.digit(10), 'A' as u8);
assert_eq!(UpperHex.digit(15), 'F' as u8);
assert_eq!(Radix { base: 36 }.digit(0), '0' as u8);
assert_eq!(Radix { base: 36 }.digit(15), 'f' as u8);
assert_eq!(Radix { base: 36 }.digit(35), 'z' as u8);
}
#[test]
#[should_fail]
fn test_hex_radix_digit_overflow() {
let _ = LowerHex.digit(16);
}
#[test]
fn test_format_int() {
// Formatting integers should select the right implementation based off
// the type of the argument. Also, hex/octal/binary should be defined
// for integers, but they shouldn't emit the negative sign.
assert!(format!("{}", 1i).as_slice() == "1");
assert!(format!("{}", 1i8).as_slice() == "1");
assert!(format!("{}", 1i16).as_slice() == "1");
assert!(format!("{}", 1i32).as_slice() == "1");
assert!(format!("{}", 1i64).as_slice() == "1");
assert!(format!("{:d}", -1i).as_slice() == "-1");
assert!(format!("{:d}", -1i8).as_slice() == "-1");
assert!(format!("{:d}", -1i16).as_slice() == "-1");
assert!(format!("{:d}", -1i32).as_slice() == "-1");
assert!(format!("{:d}", -1i64).as_slice() == "-1");
assert!(format!("{:t}", 1i).as_slice() == "1");
assert!(format!("{:t}", 1i8).as_slice() == "1");
assert!(format!("{:t}", 1i16).as_slice() == "1");
assert!(format!("{:t}", 1i32).as_slice() == "1");
assert!(format!("{:t}", 1i64).as_slice() == "1");
assert!(format!("{:x}", 1i).as_slice() == "1");
assert!(format!("{:x}", 1i8).as_slice() == "1");
assert!(format!("{:x}", 1i16).as_slice() == "1");
assert!(format!("{:x}", 1i32).as_slice() == "1");
assert!(format!("{:x}", 1i64).as_slice() == "1");
assert!(format!("{:X}", 1i).as_slice() == "1");
assert!(format!("{:X}", 1i8).as_slice() == "1");
assert!(format!("{:X}", 1i16).as_slice() == "1");
assert!(format!("{:X}", 1i32).as_slice() == "1");
assert!(format!("{:X}", 1i64).as_slice() == "1");
assert!(format!("{:o}", 1i).as_slice() == "1");
assert!(format!("{:o}", 1i8).as_slice() == "1");
assert!(format!("{:o}", 1i16).as_slice() == "1");
assert!(format!("{:o}", 1i32).as_slice() == "1");
assert!(format!("{:o}", 1i64).as_slice() == "1");
assert!(format!("{}", 1u).as_slice() == "1");
assert!(format!("{}", 1u8).as_slice() == "1");
assert!(format!("{}", 1u16).as_slice() == "1");
assert!(format!("{}", 1u32).as_slice() == "1");
assert!(format!("{}", 1u64).as_slice() == "1");
assert!(format!("{:u}", 1u).as_slice() == "1");
assert!(format!("{:u}", 1u8).as_slice() == "1");
assert!(format!("{:u}", 1u16).as_slice() == "1");
assert!(format!("{:u}", 1u32).as_slice() == "1");
assert!(format!("{:u}", 1u64).as_slice() == "1");
assert!(format!("{:t}", 1u).as_slice() == "1");
assert!(format!("{:t}", 1u8).as_slice() == "1");
assert!(format!("{:t}", 1u16).as_slice() == "1");
assert!(format!("{:t}", 1u32).as_slice() == "1");
assert!(format!("{:t}", 1u64).as_slice() == "1");
assert!(format!("{:x}", 1u).as_slice() == "1");
assert!(format!("{:x}", 1u8).as_slice() == "1");
assert!(format!("{:x}", 1u16).as_slice() == "1");
assert!(format!("{:x}", 1u32).as_slice() == "1");
assert!(format!("{:x}", 1u64).as_slice() == "1");
assert!(format!("{:X}", 1u).as_slice() == "1");
assert!(format!("{:X}", 1u8).as_slice() == "1");
assert!(format!("{:X}", 1u16).as_slice() == "1");
assert!(format!("{:X}", 1u32).as_slice() == "1");
assert!(format!("{:X}", 1u64).as_slice() == "1");
assert!(format!("{:o}", 1u).as_slice() == "1");
assert!(format!("{:o}", 1u8).as_slice() == "1");
assert!(format!("{:o}", 1u16).as_slice() == "1");
assert!(format!("{:o}", 1u32).as_slice() == "1");
assert!(format!("{:o}", 1u64).as_slice() == "1");
// Test a larger number
assert!(format!("{:t}", 55).as_slice() == "110111");
assert!(format!("{:o}", 55).as_slice() == "67");
assert!(format!("{:d}", 55).as_slice() == "55");
assert!(format!("{:x}", 55).as_slice() == "37");
assert!(format!("{:X}", 55).as_slice() == "37");
}
#[test]
fn test_format_int_zero() {
assert!(format!("{}", 0i).as_slice() == "0");
assert!(format!("{:d}", 0i).as_slice() == "0");
assert!(format!("{:t}", 0i).as_slice() == "0");
assert!(format!("{:o}", 0i).as_slice() == "0");
assert!(format!("{:x}", 0i).as_slice() == "0");
assert!(format!("{:X}", 0i).as_slice() == "0");
assert!(format!("{}", 0u).as_slice() == "0");
assert!(format!("{:u}", 0u).as_slice() == "0");
assert!(format!("{:t}", 0u).as_slice() == "0");
assert!(format!("{:o}", 0u).as_slice() == "0");
assert!(format!("{:x}", 0u).as_slice() == "0");
assert!(format!("{:X}", 0u).as_slice() == "0");
}
#[test]
fn test_format_int_flags() {
assert!(format!("{:3d}", 1).as_slice() == " 1");
assert!(format!("{:>3d}", 1).as_slice() == " 1");
assert!(format!("{:>+3d}", 1).as_slice() == " +1");
assert!(format!("{:<3d}", 1).as_slice() == "1 ");
assert!(format!("{:#d}", 1).as_slice() == "1");
assert!(format!("{:#x}", 10).as_slice() == "0xa");
assert!(format!("{:#X}", 10).as_slice() == "0xA");
assert!(format!("{:#5x}", 10).as_slice() == " 0xa");
assert!(format!("{:#o}", 10).as_slice() == "0o12");
assert!(format!("{:08x}", 10).as_slice() == "0000000a");
assert!(format!("{:8x}", 10).as_slice() == " a");
assert!(format!("{:<8x}", 10).as_slice() == "a ");
assert!(format!("{:>8x}", 10).as_slice() == " a");
assert!(format!("{:#08x}", 10).as_slice() == "0x00000a");
assert!(format!("{:08d}", -10).as_slice() == "-0000010");
assert!(format!("{:x}", -1u8).as_slice() == "ff");
assert!(format!("{:X}", -1u8).as_slice() == "FF");
assert!(format!("{:t}", -1u8).as_slice() == "11111111");
assert!(format!("{:o}", -1u8).as_slice() == "377");
assert!(format!("{:#x}", -1u8).as_slice() == "0xff");
assert!(format!("{:#X}", -1u8).as_slice() == "0xFF");
assert!(format!("{:#t}", -1u8).as_slice() == "0b11111111");
assert!(format!("{:#o}", -1u8).as_slice() == "0o377");
}
#[test]
fn test_format_int_sign_padding() {
assert!(format!("{:+5d}", 1).as_slice() == " +1");
assert!(format!("{:+5d}", -1).as_slice() == " -1");
assert!(format!("{:05d}", 1).as_slice() == "00001");
assert!(format!("{:05d}", -1).as_slice() == "-0001");
assert!(format!("{:+05d}", 1).as_slice() == "+0001");
assert!(format!("{:+05d}", -1).as_slice() == "-0001");
}
#[test]
fn test_format_int_twos_complement() {
use {i8, i16, i32, i64};
assert!(format!("{}", i8::MIN).as_slice() == "-128");
assert!(format!("{}", i16::MIN).as_slice() == "-32768");
assert!(format!("{}", i32::MIN).as_slice() == "-2147483648");
assert!(format!("{}", i64::MIN).as_slice() == "-9223372036854775808");
}
#[test]
fn test_format_radix() {
assert!(format!("{:04}", radix(3, 2)).as_slice() == "0011");
assert!(format!("{}", radix(55, 36)).as_slice() == "1j");
}
#[test]
#[should_fail]
fn test_radix_base_too_large() {
let _ = radix(55, 37);
}
}
#[cfg(test)]
mod bench {
extern crate test;
mod uint {
use super::test::Bencher;
use fmt::radix;
std: Recreate a `rand` module This commit shuffles around some of the `rand` code, along with some reorganization. The new state of the world is as follows: * The librand crate now only depends on libcore. This interface is experimental. * The standard library has a new module, `std::rand`. This interface will eventually become stable. Unfortunately, this entailed more of a breaking change than just shuffling some names around. The following breaking changes were made to the rand library: * Rng::gen_vec() was removed. This has been replaced with Rng::gen_iter() which will return an infinite stream of random values. Previous behavior can be regained with `rng.gen_iter().take(n).collect()` * Rng::gen_ascii_str() was removed. This has been replaced with Rng::gen_ascii_chars() which will return an infinite stream of random ascii characters. Similarly to gen_iter(), previous behavior can be emulated with `rng.gen_ascii_chars().take(n).collect()` * {IsaacRng, Isaac64Rng, XorShiftRng}::new() have all been removed. These all relied on being able to use an OSRng for seeding, but this is no longer available in librand (where these types are defined). To retain the same functionality, these types now implement the `Rand` trait so they can be generated with a random seed from another random number generator. This allows the stdlib to use an OSRng to create seeded instances of these RNGs. * Rand implementations for `Box<T>` and `@T` were removed. These seemed to be pretty rare in the codebase, and it allows for librand to not depend on liballoc. Additionally, other pointer types like Rc<T> and Arc<T> were not supported. If this is undesirable, librand can depend on liballoc and regain these implementations. * The WeightedChoice structure is no longer built with a `Vec<Weighted<T>>`, but rather a `&mut [Weighted<T>]`. This means that the WeightedChoice structure now has a lifetime associated with it. * The `sample` method on `Rng` has been moved to a top-level function in the `rand` module due to its dependence on `Vec`. cc #13851 [breaking-change]
2014-05-25 01:39:37 -07:00
use realstd::rand::{weak_rng, Rng};
#[bench]
fn format_bin(b: &mut Bencher) {
std: Recreate a `rand` module This commit shuffles around some of the `rand` code, along with some reorganization. The new state of the world is as follows: * The librand crate now only depends on libcore. This interface is experimental. * The standard library has a new module, `std::rand`. This interface will eventually become stable. Unfortunately, this entailed more of a breaking change than just shuffling some names around. The following breaking changes were made to the rand library: * Rng::gen_vec() was removed. This has been replaced with Rng::gen_iter() which will return an infinite stream of random values. Previous behavior can be regained with `rng.gen_iter().take(n).collect()` * Rng::gen_ascii_str() was removed. This has been replaced with Rng::gen_ascii_chars() which will return an infinite stream of random ascii characters. Similarly to gen_iter(), previous behavior can be emulated with `rng.gen_ascii_chars().take(n).collect()` * {IsaacRng, Isaac64Rng, XorShiftRng}::new() have all been removed. These all relied on being able to use an OSRng for seeding, but this is no longer available in librand (where these types are defined). To retain the same functionality, these types now implement the `Rand` trait so they can be generated with a random seed from another random number generator. This allows the stdlib to use an OSRng to create seeded instances of these RNGs. * Rand implementations for `Box<T>` and `@T` were removed. These seemed to be pretty rare in the codebase, and it allows for librand to not depend on liballoc. Additionally, other pointer types like Rc<T> and Arc<T> were not supported. If this is undesirable, librand can depend on liballoc and regain these implementations. * The WeightedChoice structure is no longer built with a `Vec<Weighted<T>>`, but rather a `&mut [Weighted<T>]`. This means that the WeightedChoice structure now has a lifetime associated with it. * The `sample` method on `Rng` has been moved to a top-level function in the `rand` module due to its dependence on `Vec`. cc #13851 [breaking-change]
2014-05-25 01:39:37 -07:00
let mut rng = weak_rng();
b.iter(|| { format!("{:t}", rng.gen::<uint>()); })
}
#[bench]
fn format_oct(b: &mut Bencher) {
std: Recreate a `rand` module This commit shuffles around some of the `rand` code, along with some reorganization. The new state of the world is as follows: * The librand crate now only depends on libcore. This interface is experimental. * The standard library has a new module, `std::rand`. This interface will eventually become stable. Unfortunately, this entailed more of a breaking change than just shuffling some names around. The following breaking changes were made to the rand library: * Rng::gen_vec() was removed. This has been replaced with Rng::gen_iter() which will return an infinite stream of random values. Previous behavior can be regained with `rng.gen_iter().take(n).collect()` * Rng::gen_ascii_str() was removed. This has been replaced with Rng::gen_ascii_chars() which will return an infinite stream of random ascii characters. Similarly to gen_iter(), previous behavior can be emulated with `rng.gen_ascii_chars().take(n).collect()` * {IsaacRng, Isaac64Rng, XorShiftRng}::new() have all been removed. These all relied on being able to use an OSRng for seeding, but this is no longer available in librand (where these types are defined). To retain the same functionality, these types now implement the `Rand` trait so they can be generated with a random seed from another random number generator. This allows the stdlib to use an OSRng to create seeded instances of these RNGs. * Rand implementations for `Box<T>` and `@T` were removed. These seemed to be pretty rare in the codebase, and it allows for librand to not depend on liballoc. Additionally, other pointer types like Rc<T> and Arc<T> were not supported. If this is undesirable, librand can depend on liballoc and regain these implementations. * The WeightedChoice structure is no longer built with a `Vec<Weighted<T>>`, but rather a `&mut [Weighted<T>]`. This means that the WeightedChoice structure now has a lifetime associated with it. * The `sample` method on `Rng` has been moved to a top-level function in the `rand` module due to its dependence on `Vec`. cc #13851 [breaking-change]
2014-05-25 01:39:37 -07:00
let mut rng = weak_rng();
b.iter(|| { format!("{:o}", rng.gen::<uint>()); })
}
#[bench]
fn format_dec(b: &mut Bencher) {
std: Recreate a `rand` module This commit shuffles around some of the `rand` code, along with some reorganization. The new state of the world is as follows: * The librand crate now only depends on libcore. This interface is experimental. * The standard library has a new module, `std::rand`. This interface will eventually become stable. Unfortunately, this entailed more of a breaking change than just shuffling some names around. The following breaking changes were made to the rand library: * Rng::gen_vec() was removed. This has been replaced with Rng::gen_iter() which will return an infinite stream of random values. Previous behavior can be regained with `rng.gen_iter().take(n).collect()` * Rng::gen_ascii_str() was removed. This has been replaced with Rng::gen_ascii_chars() which will return an infinite stream of random ascii characters. Similarly to gen_iter(), previous behavior can be emulated with `rng.gen_ascii_chars().take(n).collect()` * {IsaacRng, Isaac64Rng, XorShiftRng}::new() have all been removed. These all relied on being able to use an OSRng for seeding, but this is no longer available in librand (where these types are defined). To retain the same functionality, these types now implement the `Rand` trait so they can be generated with a random seed from another random number generator. This allows the stdlib to use an OSRng to create seeded instances of these RNGs. * Rand implementations for `Box<T>` and `@T` were removed. These seemed to be pretty rare in the codebase, and it allows for librand to not depend on liballoc. Additionally, other pointer types like Rc<T> and Arc<T> were not supported. If this is undesirable, librand can depend on liballoc and regain these implementations. * The WeightedChoice structure is no longer built with a `Vec<Weighted<T>>`, but rather a `&mut [Weighted<T>]`. This means that the WeightedChoice structure now has a lifetime associated with it. * The `sample` method on `Rng` has been moved to a top-level function in the `rand` module due to its dependence on `Vec`. cc #13851 [breaking-change]
2014-05-25 01:39:37 -07:00
let mut rng = weak_rng();
b.iter(|| { format!("{:u}", rng.gen::<uint>()); })
}
#[bench]
fn format_hex(b: &mut Bencher) {
std: Recreate a `rand` module This commit shuffles around some of the `rand` code, along with some reorganization. The new state of the world is as follows: * The librand crate now only depends on libcore. This interface is experimental. * The standard library has a new module, `std::rand`. This interface will eventually become stable. Unfortunately, this entailed more of a breaking change than just shuffling some names around. The following breaking changes were made to the rand library: * Rng::gen_vec() was removed. This has been replaced with Rng::gen_iter() which will return an infinite stream of random values. Previous behavior can be regained with `rng.gen_iter().take(n).collect()` * Rng::gen_ascii_str() was removed. This has been replaced with Rng::gen_ascii_chars() which will return an infinite stream of random ascii characters. Similarly to gen_iter(), previous behavior can be emulated with `rng.gen_ascii_chars().take(n).collect()` * {IsaacRng, Isaac64Rng, XorShiftRng}::new() have all been removed. These all relied on being able to use an OSRng for seeding, but this is no longer available in librand (where these types are defined). To retain the same functionality, these types now implement the `Rand` trait so they can be generated with a random seed from another random number generator. This allows the stdlib to use an OSRng to create seeded instances of these RNGs. * Rand implementations for `Box<T>` and `@T` were removed. These seemed to be pretty rare in the codebase, and it allows for librand to not depend on liballoc. Additionally, other pointer types like Rc<T> and Arc<T> were not supported. If this is undesirable, librand can depend on liballoc and regain these implementations. * The WeightedChoice structure is no longer built with a `Vec<Weighted<T>>`, but rather a `&mut [Weighted<T>]`. This means that the WeightedChoice structure now has a lifetime associated with it. * The `sample` method on `Rng` has been moved to a top-level function in the `rand` module due to its dependence on `Vec`. cc #13851 [breaking-change]
2014-05-25 01:39:37 -07:00
let mut rng = weak_rng();
b.iter(|| { format!("{:x}", rng.gen::<uint>()); })
}
#[bench]
fn format_base_36(b: &mut Bencher) {
std: Recreate a `rand` module This commit shuffles around some of the `rand` code, along with some reorganization. The new state of the world is as follows: * The librand crate now only depends on libcore. This interface is experimental. * The standard library has a new module, `std::rand`. This interface will eventually become stable. Unfortunately, this entailed more of a breaking change than just shuffling some names around. The following breaking changes were made to the rand library: * Rng::gen_vec() was removed. This has been replaced with Rng::gen_iter() which will return an infinite stream of random values. Previous behavior can be regained with `rng.gen_iter().take(n).collect()` * Rng::gen_ascii_str() was removed. This has been replaced with Rng::gen_ascii_chars() which will return an infinite stream of random ascii characters. Similarly to gen_iter(), previous behavior can be emulated with `rng.gen_ascii_chars().take(n).collect()` * {IsaacRng, Isaac64Rng, XorShiftRng}::new() have all been removed. These all relied on being able to use an OSRng for seeding, but this is no longer available in librand (where these types are defined). To retain the same functionality, these types now implement the `Rand` trait so they can be generated with a random seed from another random number generator. This allows the stdlib to use an OSRng to create seeded instances of these RNGs. * Rand implementations for `Box<T>` and `@T` were removed. These seemed to be pretty rare in the codebase, and it allows for librand to not depend on liballoc. Additionally, other pointer types like Rc<T> and Arc<T> were not supported. If this is undesirable, librand can depend on liballoc and regain these implementations. * The WeightedChoice structure is no longer built with a `Vec<Weighted<T>>`, but rather a `&mut [Weighted<T>]`. This means that the WeightedChoice structure now has a lifetime associated with it. * The `sample` method on `Rng` has been moved to a top-level function in the `rand` module due to its dependence on `Vec`. cc #13851 [breaking-change]
2014-05-25 01:39:37 -07:00
let mut rng = weak_rng();
b.iter(|| { format!("{}", radix(rng.gen::<uint>(), 36)); })
}
}
mod int {
use super::test::Bencher;
use fmt::radix;
std: Recreate a `rand` module This commit shuffles around some of the `rand` code, along with some reorganization. The new state of the world is as follows: * The librand crate now only depends on libcore. This interface is experimental. * The standard library has a new module, `std::rand`. This interface will eventually become stable. Unfortunately, this entailed more of a breaking change than just shuffling some names around. The following breaking changes were made to the rand library: * Rng::gen_vec() was removed. This has been replaced with Rng::gen_iter() which will return an infinite stream of random values. Previous behavior can be regained with `rng.gen_iter().take(n).collect()` * Rng::gen_ascii_str() was removed. This has been replaced with Rng::gen_ascii_chars() which will return an infinite stream of random ascii characters. Similarly to gen_iter(), previous behavior can be emulated with `rng.gen_ascii_chars().take(n).collect()` * {IsaacRng, Isaac64Rng, XorShiftRng}::new() have all been removed. These all relied on being able to use an OSRng for seeding, but this is no longer available in librand (where these types are defined). To retain the same functionality, these types now implement the `Rand` trait so they can be generated with a random seed from another random number generator. This allows the stdlib to use an OSRng to create seeded instances of these RNGs. * Rand implementations for `Box<T>` and `@T` were removed. These seemed to be pretty rare in the codebase, and it allows for librand to not depend on liballoc. Additionally, other pointer types like Rc<T> and Arc<T> were not supported. If this is undesirable, librand can depend on liballoc and regain these implementations. * The WeightedChoice structure is no longer built with a `Vec<Weighted<T>>`, but rather a `&mut [Weighted<T>]`. This means that the WeightedChoice structure now has a lifetime associated with it. * The `sample` method on `Rng` has been moved to a top-level function in the `rand` module due to its dependence on `Vec`. cc #13851 [breaking-change]
2014-05-25 01:39:37 -07:00
use realstd::rand::{weak_rng, Rng};
#[bench]
fn format_bin(b: &mut Bencher) {
std: Recreate a `rand` module This commit shuffles around some of the `rand` code, along with some reorganization. The new state of the world is as follows: * The librand crate now only depends on libcore. This interface is experimental. * The standard library has a new module, `std::rand`. This interface will eventually become stable. Unfortunately, this entailed more of a breaking change than just shuffling some names around. The following breaking changes were made to the rand library: * Rng::gen_vec() was removed. This has been replaced with Rng::gen_iter() which will return an infinite stream of random values. Previous behavior can be regained with `rng.gen_iter().take(n).collect()` * Rng::gen_ascii_str() was removed. This has been replaced with Rng::gen_ascii_chars() which will return an infinite stream of random ascii characters. Similarly to gen_iter(), previous behavior can be emulated with `rng.gen_ascii_chars().take(n).collect()` * {IsaacRng, Isaac64Rng, XorShiftRng}::new() have all been removed. These all relied on being able to use an OSRng for seeding, but this is no longer available in librand (where these types are defined). To retain the same functionality, these types now implement the `Rand` trait so they can be generated with a random seed from another random number generator. This allows the stdlib to use an OSRng to create seeded instances of these RNGs. * Rand implementations for `Box<T>` and `@T` were removed. These seemed to be pretty rare in the codebase, and it allows for librand to not depend on liballoc. Additionally, other pointer types like Rc<T> and Arc<T> were not supported. If this is undesirable, librand can depend on liballoc and regain these implementations. * The WeightedChoice structure is no longer built with a `Vec<Weighted<T>>`, but rather a `&mut [Weighted<T>]`. This means that the WeightedChoice structure now has a lifetime associated with it. * The `sample` method on `Rng` has been moved to a top-level function in the `rand` module due to its dependence on `Vec`. cc #13851 [breaking-change]
2014-05-25 01:39:37 -07:00
let mut rng = weak_rng();
b.iter(|| { format!("{:t}", rng.gen::<int>()); })
}
#[bench]
fn format_oct(b: &mut Bencher) {
std: Recreate a `rand` module This commit shuffles around some of the `rand` code, along with some reorganization. The new state of the world is as follows: * The librand crate now only depends on libcore. This interface is experimental. * The standard library has a new module, `std::rand`. This interface will eventually become stable. Unfortunately, this entailed more of a breaking change than just shuffling some names around. The following breaking changes were made to the rand library: * Rng::gen_vec() was removed. This has been replaced with Rng::gen_iter() which will return an infinite stream of random values. Previous behavior can be regained with `rng.gen_iter().take(n).collect()` * Rng::gen_ascii_str() was removed. This has been replaced with Rng::gen_ascii_chars() which will return an infinite stream of random ascii characters. Similarly to gen_iter(), previous behavior can be emulated with `rng.gen_ascii_chars().take(n).collect()` * {IsaacRng, Isaac64Rng, XorShiftRng}::new() have all been removed. These all relied on being able to use an OSRng for seeding, but this is no longer available in librand (where these types are defined). To retain the same functionality, these types now implement the `Rand` trait so they can be generated with a random seed from another random number generator. This allows the stdlib to use an OSRng to create seeded instances of these RNGs. * Rand implementations for `Box<T>` and `@T` were removed. These seemed to be pretty rare in the codebase, and it allows for librand to not depend on liballoc. Additionally, other pointer types like Rc<T> and Arc<T> were not supported. If this is undesirable, librand can depend on liballoc and regain these implementations. * The WeightedChoice structure is no longer built with a `Vec<Weighted<T>>`, but rather a `&mut [Weighted<T>]`. This means that the WeightedChoice structure now has a lifetime associated with it. * The `sample` method on `Rng` has been moved to a top-level function in the `rand` module due to its dependence on `Vec`. cc #13851 [breaking-change]
2014-05-25 01:39:37 -07:00
let mut rng = weak_rng();
b.iter(|| { format!("{:o}", rng.gen::<int>()); })
}
#[bench]
fn format_dec(b: &mut Bencher) {
std: Recreate a `rand` module This commit shuffles around some of the `rand` code, along with some reorganization. The new state of the world is as follows: * The librand crate now only depends on libcore. This interface is experimental. * The standard library has a new module, `std::rand`. This interface will eventually become stable. Unfortunately, this entailed more of a breaking change than just shuffling some names around. The following breaking changes were made to the rand library: * Rng::gen_vec() was removed. This has been replaced with Rng::gen_iter() which will return an infinite stream of random values. Previous behavior can be regained with `rng.gen_iter().take(n).collect()` * Rng::gen_ascii_str() was removed. This has been replaced with Rng::gen_ascii_chars() which will return an infinite stream of random ascii characters. Similarly to gen_iter(), previous behavior can be emulated with `rng.gen_ascii_chars().take(n).collect()` * {IsaacRng, Isaac64Rng, XorShiftRng}::new() have all been removed. These all relied on being able to use an OSRng for seeding, but this is no longer available in librand (where these types are defined). To retain the same functionality, these types now implement the `Rand` trait so they can be generated with a random seed from another random number generator. This allows the stdlib to use an OSRng to create seeded instances of these RNGs. * Rand implementations for `Box<T>` and `@T` were removed. These seemed to be pretty rare in the codebase, and it allows for librand to not depend on liballoc. Additionally, other pointer types like Rc<T> and Arc<T> were not supported. If this is undesirable, librand can depend on liballoc and regain these implementations. * The WeightedChoice structure is no longer built with a `Vec<Weighted<T>>`, but rather a `&mut [Weighted<T>]`. This means that the WeightedChoice structure now has a lifetime associated with it. * The `sample` method on `Rng` has been moved to a top-level function in the `rand` module due to its dependence on `Vec`. cc #13851 [breaking-change]
2014-05-25 01:39:37 -07:00
let mut rng = weak_rng();
b.iter(|| { format!("{:d}", rng.gen::<int>()); })
}
#[bench]
fn format_hex(b: &mut Bencher) {
std: Recreate a `rand` module This commit shuffles around some of the `rand` code, along with some reorganization. The new state of the world is as follows: * The librand crate now only depends on libcore. This interface is experimental. * The standard library has a new module, `std::rand`. This interface will eventually become stable. Unfortunately, this entailed more of a breaking change than just shuffling some names around. The following breaking changes were made to the rand library: * Rng::gen_vec() was removed. This has been replaced with Rng::gen_iter() which will return an infinite stream of random values. Previous behavior can be regained with `rng.gen_iter().take(n).collect()` * Rng::gen_ascii_str() was removed. This has been replaced with Rng::gen_ascii_chars() which will return an infinite stream of random ascii characters. Similarly to gen_iter(), previous behavior can be emulated with `rng.gen_ascii_chars().take(n).collect()` * {IsaacRng, Isaac64Rng, XorShiftRng}::new() have all been removed. These all relied on being able to use an OSRng for seeding, but this is no longer available in librand (where these types are defined). To retain the same functionality, these types now implement the `Rand` trait so they can be generated with a random seed from another random number generator. This allows the stdlib to use an OSRng to create seeded instances of these RNGs. * Rand implementations for `Box<T>` and `@T` were removed. These seemed to be pretty rare in the codebase, and it allows for librand to not depend on liballoc. Additionally, other pointer types like Rc<T> and Arc<T> were not supported. If this is undesirable, librand can depend on liballoc and regain these implementations. * The WeightedChoice structure is no longer built with a `Vec<Weighted<T>>`, but rather a `&mut [Weighted<T>]`. This means that the WeightedChoice structure now has a lifetime associated with it. * The `sample` method on `Rng` has been moved to a top-level function in the `rand` module due to its dependence on `Vec`. cc #13851 [breaking-change]
2014-05-25 01:39:37 -07:00
let mut rng = weak_rng();
b.iter(|| { format!("{:x}", rng.gen::<int>()); })
}
#[bench]
fn format_base_36(b: &mut Bencher) {
std: Recreate a `rand` module This commit shuffles around some of the `rand` code, along with some reorganization. The new state of the world is as follows: * The librand crate now only depends on libcore. This interface is experimental. * The standard library has a new module, `std::rand`. This interface will eventually become stable. Unfortunately, this entailed more of a breaking change than just shuffling some names around. The following breaking changes were made to the rand library: * Rng::gen_vec() was removed. This has been replaced with Rng::gen_iter() which will return an infinite stream of random values. Previous behavior can be regained with `rng.gen_iter().take(n).collect()` * Rng::gen_ascii_str() was removed. This has been replaced with Rng::gen_ascii_chars() which will return an infinite stream of random ascii characters. Similarly to gen_iter(), previous behavior can be emulated with `rng.gen_ascii_chars().take(n).collect()` * {IsaacRng, Isaac64Rng, XorShiftRng}::new() have all been removed. These all relied on being able to use an OSRng for seeding, but this is no longer available in librand (where these types are defined). To retain the same functionality, these types now implement the `Rand` trait so they can be generated with a random seed from another random number generator. This allows the stdlib to use an OSRng to create seeded instances of these RNGs. * Rand implementations for `Box<T>` and `@T` were removed. These seemed to be pretty rare in the codebase, and it allows for librand to not depend on liballoc. Additionally, other pointer types like Rc<T> and Arc<T> were not supported. If this is undesirable, librand can depend on liballoc and regain these implementations. * The WeightedChoice structure is no longer built with a `Vec<Weighted<T>>`, but rather a `&mut [Weighted<T>]`. This means that the WeightedChoice structure now has a lifetime associated with it. * The `sample` method on `Rng` has been moved to a top-level function in the `rand` module due to its dependence on `Vec`. cc #13851 [breaking-change]
2014-05-25 01:39:37 -07:00
let mut rng = weak_rng();
b.iter(|| { format!("{}", radix(rng.gen::<int>(), 36)); })
}
}
}