rust/library/std/src/sys/windows/process.rs

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#![unstable(feature = "process_internals", issue = "none")]
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#[cfg(test)]
mod tests;
use crate::cmp;
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use crate::collections::BTreeMap;
use crate::convert::{TryFrom, TryInto};
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use crate::env;
use crate::env::consts::{EXE_EXTENSION, EXE_SUFFIX};
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use crate::ffi::{OsStr, OsString};
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use crate::fmt;
use crate::io::{self, Error, ErrorKind};
use crate::mem;
use crate::num::NonZeroI32;
use crate::os::windows::ffi::{OsStrExt, OsStringExt};
use crate::os::windows::io::{AsRawHandle, FromRawHandle, IntoRawHandle};
use crate::path::{Path, PathBuf};
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use crate::ptr;
use crate::sys::c;
use crate::sys::c::NonZeroDWORD;
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use crate::sys::fs::{File, OpenOptions};
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use crate::sys::handle::Handle;
use crate::sys::path;
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use crate::sys::pipe::{self, AnonPipe};
use crate::sys::stdio;
use crate::sys::{cvt, to_u16s};
use crate::sys_common::mutex::StaticMutex;
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use crate::sys_common::process::{CommandEnv, CommandEnvs};
use crate::sys_common::{AsInner, IntoInner};
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use libc::{c_void, EXIT_FAILURE, EXIT_SUCCESS};
////////////////////////////////////////////////////////////////////////////////
// Command
////////////////////////////////////////////////////////////////////////////////
#[derive(Clone, Debug, Eq)]
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#[doc(hidden)]
pub struct EnvKey {
os_string: OsString,
// This stores a UTF-16 encoded string to workaround the mismatch between
// Rust's OsString (WTF-8) and the Windows API string type (UTF-16).
// Normally converting on every API call is acceptable but here
// `c::CompareStringOrdinal` will be called for every use of `==`.
utf16: Vec<u16>,
}
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impl EnvKey {
fn new<T: Into<OsString>>(key: T) -> Self {
EnvKey::from(key.into())
}
}
// Comparing Windows environment variable keys[1] are behaviourally the
// composition of two operations[2]:
//
// 1. Case-fold both strings. This is done using a language-independent
// uppercase mapping that's unique to Windows (albeit based on data from an
// older Unicode spec). It only operates on individual UTF-16 code units so
// surrogates are left unchanged. This uppercase mapping can potentially change
// between Windows versions.
//
// 2. Perform an ordinal comparison of the strings. A comparison using ordinal
// is just a comparison based on the numerical value of each UTF-16 code unit[3].
//
// Because the case-folding mapping is unique to Windows and not guaranteed to
// be stable, we ask the OS to compare the strings for us. This is done by
// calling `CompareStringOrdinal`[4] with `bIgnoreCase` set to `TRUE`.
//
// [1] https://docs.microsoft.com/en-us/dotnet/standard/base-types/best-practices-strings#choosing-a-stringcomparison-member-for-your-method-call
// [2] https://docs.microsoft.com/en-us/dotnet/standard/base-types/best-practices-strings#stringtoupper-and-stringtolower
// [3] https://docs.microsoft.com/en-us/dotnet/api/system.stringcomparison?view=net-5.0#System_StringComparison_Ordinal
// [4] https://docs.microsoft.com/en-us/windows/win32/api/stringapiset/nf-stringapiset-comparestringordinal
impl Ord for EnvKey {
fn cmp(&self, other: &Self) -> cmp::Ordering {
unsafe {
let result = c::CompareStringOrdinal(
self.utf16.as_ptr(),
self.utf16.len() as _,
other.utf16.as_ptr(),
other.utf16.len() as _,
c::TRUE,
);
match result {
c::CSTR_LESS_THAN => cmp::Ordering::Less,
c::CSTR_EQUAL => cmp::Ordering::Equal,
c::CSTR_GREATER_THAN => cmp::Ordering::Greater,
// `CompareStringOrdinal` should never fail so long as the parameters are correct.
_ => panic!("comparing environment keys failed: {}", Error::last_os_error()),
}
}
}
}
impl PartialOrd for EnvKey {
fn partial_cmp(&self, other: &Self) -> Option<cmp::Ordering> {
Some(self.cmp(other))
}
}
impl PartialEq for EnvKey {
fn eq(&self, other: &Self) -> bool {
if self.utf16.len() != other.utf16.len() {
false
} else {
self.cmp(other) == cmp::Ordering::Equal
}
}
}
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impl PartialOrd<str> for EnvKey {
fn partial_cmp(&self, other: &str) -> Option<cmp::Ordering> {
Some(self.cmp(&EnvKey::new(other)))
}
}
impl PartialEq<str> for EnvKey {
fn eq(&self, other: &str) -> bool {
if self.os_string.len() != other.len() {
false
} else {
self.cmp(&EnvKey::new(other)) == cmp::Ordering::Equal
}
}
}
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// Environment variable keys should preserve their original case even though
// they are compared using a caseless string mapping.
impl From<OsString> for EnvKey {
fn from(k: OsString) -> Self {
EnvKey { utf16: k.encode_wide().collect(), os_string: k }
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}
}
impl From<EnvKey> for OsString {
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fn from(k: EnvKey) -> Self {
k.os_string
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}
}
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impl From<&OsStr> for EnvKey {
fn from(k: &OsStr) -> Self {
Self::from(k.to_os_string())
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}
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}
impl AsRef<OsStr> for EnvKey {
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fn as_ref(&self) -> &OsStr {
&self.os_string
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}
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}
fn ensure_no_nuls<T: AsRef<OsStr>>(str: T) -> io::Result<T> {
if str.as_ref().encode_wide().any(|b| b == 0) {
Err(io::Error::new_const(ErrorKind::InvalidInput, &"nul byte found in provided data"))
} else {
Ok(str)
}
}
pub struct Command {
program: OsString,
args: Vec<Arg>,
env: CommandEnv,
cwd: Option<OsString>,
flags: u32,
detach: bool, // not currently exposed in std::process
stdin: Option<Stdio>,
stdout: Option<Stdio>,
stderr: Option<Stdio>,
force_quotes_enabled: bool,
}
pub enum Stdio {
Inherit,
Null,
MakePipe,
Handle(Handle),
}
pub struct StdioPipes {
pub stdin: Option<AnonPipe>,
pub stdout: Option<AnonPipe>,
pub stderr: Option<AnonPipe>,
}
#[derive(Debug)]
enum Arg {
/// Add quotes (if needed)
Regular(OsString),
/// Append raw string without quoting
Raw(OsString),
}
impl Command {
pub fn new(program: &OsStr) -> Command {
Command {
program: program.to_os_string(),
args: Vec::new(),
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env: Default::default(),
cwd: None,
flags: 0,
detach: false,
stdin: None,
stdout: None,
stderr: None,
force_quotes_enabled: false,
}
}
pub fn arg(&mut self, arg: &OsStr) {
self.args.push(Arg::Regular(arg.to_os_string()))
}
pub fn env_mut(&mut self) -> &mut CommandEnv {
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&mut self.env
}
pub fn cwd(&mut self, dir: &OsStr) {
self.cwd = Some(dir.to_os_string())
}
pub fn stdin(&mut self, stdin: Stdio) {
self.stdin = Some(stdin);
}
pub fn stdout(&mut self, stdout: Stdio) {
self.stdout = Some(stdout);
}
pub fn stderr(&mut self, stderr: Stdio) {
self.stderr = Some(stderr);
}
pub fn creation_flags(&mut self, flags: u32) {
self.flags = flags;
}
pub fn force_quotes(&mut self, enabled: bool) {
self.force_quotes_enabled = enabled;
}
pub fn raw_arg(&mut self, command_str_to_append: &OsStr) {
self.args.push(Arg::Raw(command_str_to_append.to_os_string()))
}
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pub fn get_program(&self) -> &OsStr {
&self.program
}
pub fn get_args(&self) -> CommandArgs<'_> {
let iter = self.args.iter();
CommandArgs { iter }
}
pub fn get_envs(&self) -> CommandEnvs<'_> {
self.env.iter()
}
pub fn get_current_dir(&self) -> Option<&Path> {
self.cwd.as_ref().map(|cwd| Path::new(cwd))
}
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pub fn spawn(
&mut self,
default: Stdio,
needs_stdin: bool,
) -> io::Result<(Process, StdioPipes)> {
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let maybe_env = self.env.capture_if_changed();
let mut si = zeroed_startupinfo();
si.cb = mem::size_of::<c::STARTUPINFO>() as c::DWORD;
si.dwFlags = c::STARTF_USESTDHANDLES;
let child_paths = if let Some(env) = maybe_env.as_ref() {
env.get(&EnvKey::new("PATH")).map(|s| s.as_os_str())
} else {
None
};
let program = resolve_exe(&self.program, child_paths)?;
let mut cmd_str =
make_command_line(program.as_os_str(), &self.args, self.force_quotes_enabled)?;
cmd_str.push(0); // add null terminator
// stolen from the libuv code.
let mut flags = self.flags | c::CREATE_UNICODE_ENVIRONMENT;
if self.detach {
flags |= c::DETACHED_PROCESS | c::CREATE_NEW_PROCESS_GROUP;
}
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let (envp, _data) = make_envp(maybe_env)?;
let (dirp, _data) = make_dirp(self.cwd.as_ref())?;
let mut pi = zeroed_process_information();
// Prepare all stdio handles to be inherited by the child. This
// currently involves duplicating any existing ones with the ability to
// be inherited by child processes. Note, however, that once an
// inheritable handle is created, *any* spawned child will inherit that
// handle. We only want our own child to inherit this handle, so we wrap
// the remaining portion of this spawn in a mutex.
//
// For more information, msdn also has an article about this race:
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// https://support.microsoft.com/kb/315939
static CREATE_PROCESS_LOCK: StaticMutex = StaticMutex::new();
let _guard = unsafe { CREATE_PROCESS_LOCK.lock() };
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let mut pipes = StdioPipes { stdin: None, stdout: None, stderr: None };
let null = Stdio::Null;
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let default_stdin = if needs_stdin { &default } else { &null };
let stdin = self.stdin.as_ref().unwrap_or(default_stdin);
let stdout = self.stdout.as_ref().unwrap_or(&default);
let stderr = self.stderr.as_ref().unwrap_or(&default);
let stdin = stdin.to_handle(c::STD_INPUT_HANDLE, &mut pipes.stdin)?;
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let stdout = stdout.to_handle(c::STD_OUTPUT_HANDLE, &mut pipes.stdout)?;
let stderr = stderr.to_handle(c::STD_ERROR_HANDLE, &mut pipes.stderr)?;
si.hStdInput = stdin.as_raw_handle();
si.hStdOutput = stdout.as_raw_handle();
si.hStdError = stderr.as_raw_handle();
let program = to_u16s(&program)?;
unsafe {
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cvt(c::CreateProcessW(
program.as_ptr(),
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cmd_str.as_mut_ptr(),
ptr::null_mut(),
ptr::null_mut(),
c::TRUE,
flags,
envp,
dirp,
&mut si,
&mut pi,
))
}?;
// We close the thread handle because we don't care about keeping
// the thread id valid, and we aren't keeping the thread handle
// around to be able to close it later.
unsafe {
drop(Handle::from_raw_handle(pi.hThread));
Ok((Process { handle: Handle::from_raw_handle(pi.hProcess) }, pipes))
}
}
}
impl fmt::Debug for Command {
fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
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self.program.fmt(f)?;
for arg in &self.args {
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f.write_str(" ")?;
match arg {
Arg::Regular(s) => s.fmt(f),
Arg::Raw(s) => f.write_str(&s.to_string_lossy()),
}?;
}
Ok(())
}
}
// Resolve `exe_path` to the executable name.
//
// * If the path is simply a file name then use the paths given by `search_paths` to find the executable.
// * Otherwise use the `exe_path` as given.
//
// This function may also append `.exe` to the name. The rationale for doing so is as follows:
//
// It is a very strong convention that Windows executables have the `exe` extension.
// In Rust, it is common to omit this extension.
// Therefore this functions first assumes `.exe` was intended.
// It falls back to the plain file name if a full path is given and the extension is omitted
// or if only a file name is given and it already contains an extension.
fn resolve_exe<'a>(exe_path: &'a OsStr, child_paths: Option<&OsStr>) -> io::Result<PathBuf> {
// Early return if there is no filename.
if exe_path.is_empty() || path::has_trailing_slash(exe_path) {
return Err(io::Error::new_const(
io::ErrorKind::InvalidInput,
&"program path has no file name",
));
}
// Test if the file name has the `exe` extension.
// This does a case-insensitive `ends_with`.
let has_exe_suffix = if exe_path.len() >= EXE_SUFFIX.len() {
exe_path.bytes()[exe_path.len() - EXE_SUFFIX.len()..]
.eq_ignore_ascii_case(EXE_SUFFIX.as_bytes())
} else {
false
};
// If `exe_path` is an absolute path or a sub-path then don't search `PATH` for it.
if !path::is_file_name(exe_path) {
if has_exe_suffix {
// The application name is a path to a `.exe` file.
// Let `CreateProcessW` figure out if it exists or not.
return Ok(exe_path.into());
}
let mut path = PathBuf::from(exe_path);
// Append `.exe` if not already there.
path = path::append_suffix(path, EXE_SUFFIX.as_ref());
if path.try_exists().unwrap_or(false) {
return Ok(path);
} else {
// It's ok to use `set_extension` here because the intent is to
// remove the extension that was just added.
path.set_extension("");
return Ok(path);
}
} else {
ensure_no_nuls(exe_path)?;
// From the `CreateProcessW` docs:
// > If the file name does not contain an extension, .exe is appended.
// Note that this rule only applies when searching paths.
let has_extension = exe_path.bytes().contains(&b'.');
// Search the directories given by `search_paths`.
let result = search_paths(child_paths, |mut path| {
path.push(&exe_path);
if !has_extension {
path.set_extension(EXE_EXTENSION);
}
if let Ok(true) = path.try_exists() { Some(path) } else { None }
});
if let Some(path) = result {
return Ok(path);
}
}
// If we get here then the executable cannot be found.
Err(io::Error::new_const(io::ErrorKind::NotFound, &"program not found"))
}
// Calls `f` for every path that should be used to find an executable.
// Returns once `f` returns the path to an executable or all paths have been searched.
fn search_paths<F>(child_paths: Option<&OsStr>, mut f: F) -> Option<PathBuf>
where
F: FnMut(PathBuf) -> Option<PathBuf>,
{
// 1. Child paths
// This is for consistency with Rust's historic behaviour.
if let Some(paths) = child_paths {
for path in env::split_paths(paths).filter(|p| !p.as_os_str().is_empty()) {
if let Some(path) = f(path) {
return Some(path);
}
}
}
// 2. Application path
if let Ok(mut app_path) = env::current_exe() {
app_path.pop();
if let Some(path) = f(app_path) {
return Some(path);
}
}
// 3 & 4. System paths
// SAFETY: This uses `fill_utf16_buf` to safely call the OS functions.
unsafe {
if let Ok(Some(path)) = super::fill_utf16_buf(
|buf, size| c::GetSystemDirectoryW(buf, size),
|buf| f(PathBuf::from(OsString::from_wide(buf))),
) {
return Some(path);
}
#[cfg(not(target_vendor = "uwp"))]
{
if let Ok(Some(path)) = super::fill_utf16_buf(
|buf, size| c::GetWindowsDirectoryW(buf, size),
|buf| f(PathBuf::from(OsString::from_wide(buf))),
) {
return Some(path);
}
}
}
// 5. Parent paths
if let Some(parent_paths) = env::var_os("PATH") {
for path in env::split_paths(&parent_paths).filter(|p| !p.as_os_str().is_empty()) {
if let Some(path) = f(path) {
return Some(path);
}
}
}
None
}
impl Stdio {
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fn to_handle(&self, stdio_id: c::DWORD, pipe: &mut Option<AnonPipe>) -> io::Result<Handle> {
match *self {
// If no stdio handle is available, then inherit means that it
// should still be unavailable so propagate the
// INVALID_HANDLE_VALUE.
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Stdio::Inherit => match stdio::get_handle(stdio_id) {
Ok(io) => unsafe {
let io = Handle::from_raw_handle(io);
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let ret = io.duplicate(0, true, c::DUPLICATE_SAME_ACCESS);
io.into_raw_handle();
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ret
},
Err(..) => unsafe { Ok(Handle::from_raw_handle(c::INVALID_HANDLE_VALUE)) },
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},
Stdio::MakePipe => {
let ours_readable = stdio_id != c::STD_INPUT_HANDLE;
let pipes = pipe::anon_pipe(ours_readable, true)?;
*pipe = Some(pipes.ours);
Ok(pipes.theirs.into_handle())
}
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Stdio::Handle(ref handle) => handle.duplicate(0, true, c::DUPLICATE_SAME_ACCESS),
// Open up a reference to NUL with appropriate read/write
// permissions as well as the ability to be inherited to child
// processes (as this is about to be inherited).
Stdio::Null => {
let size = mem::size_of::<c::SECURITY_ATTRIBUTES>();
let mut sa = c::SECURITY_ATTRIBUTES {
nLength: size as c::DWORD,
lpSecurityDescriptor: ptr::null_mut(),
bInheritHandle: 1,
};
let mut opts = OpenOptions::new();
opts.read(stdio_id == c::STD_INPUT_HANDLE);
opts.write(stdio_id != c::STD_INPUT_HANDLE);
opts.security_attributes(&mut sa);
File::open(Path::new("NUL"), &opts).map(|file| file.into_inner())
}
}
}
}
impl From<AnonPipe> for Stdio {
fn from(pipe: AnonPipe) -> Stdio {
Stdio::Handle(pipe.into_handle())
}
}
impl From<File> for Stdio {
fn from(file: File) -> Stdio {
Stdio::Handle(file.into_inner())
}
}
////////////////////////////////////////////////////////////////////////////////
// Processes
////////////////////////////////////////////////////////////////////////////////
/// A value representing a child process.
///
/// The lifetime of this value is linked to the lifetime of the actual
/// process - the Process destructor calls self.finish() which waits
/// for the process to terminate.
pub struct Process {
handle: Handle,
}
impl Process {
pub fn kill(&mut self) -> io::Result<()> {
cvt(unsafe { c::TerminateProcess(self.handle.as_raw_handle(), 1) })?;
Ok(())
}
pub fn id(&self) -> u32 {
unsafe { c::GetProcessId(self.handle.as_raw_handle()) as u32 }
}
pub fn wait(&mut self) -> io::Result<ExitStatus> {
unsafe {
let res = c::WaitForSingleObject(self.handle.as_raw_handle(), c::INFINITE);
if res != c::WAIT_OBJECT_0 {
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return Err(Error::last_os_error());
}
let mut status = 0;
cvt(c::GetExitCodeProcess(self.handle.as_raw_handle(), &mut status))?;
Ok(ExitStatus(status))
}
}
pub fn try_wait(&mut self) -> io::Result<Option<ExitStatus>> {
unsafe {
match c::WaitForSingleObject(self.handle.as_raw_handle(), 0) {
c::WAIT_OBJECT_0 => {}
c::WAIT_TIMEOUT => {
return Ok(None);
}
_ => return Err(io::Error::last_os_error()),
}
let mut status = 0;
cvt(c::GetExitCodeProcess(self.handle.as_raw_handle(), &mut status))?;
Ok(Some(ExitStatus(status)))
}
}
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pub fn handle(&self) -> &Handle {
&self.handle
}
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pub fn into_handle(self) -> Handle {
self.handle
}
}
#[derive(PartialEq, Eq, Clone, Copy, Debug)]
pub struct ExitStatus(c::DWORD);
impl ExitStatus {
pub fn exit_ok(&self) -> Result<(), ExitStatusError> {
match NonZeroDWORD::try_from(self.0) {
/* was nonzero */ Ok(failure) => Err(ExitStatusError(failure)),
/* was zero, couldn't convert */ Err(_) => Ok(()),
}
}
pub fn code(&self) -> Option<i32> {
Some(self.0 as i32)
}
}
/// Converts a raw `c::DWORD` to a type-safe `ExitStatus` by wrapping it without copying.
impl From<c::DWORD> for ExitStatus {
fn from(u: c::DWORD) -> ExitStatus {
ExitStatus(u)
}
}
impl fmt::Display for ExitStatus {
fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
// Windows exit codes with the high bit set typically mean some form of
// unhandled exception or warning. In this scenario printing the exit
// code in decimal doesn't always make sense because it's a very large
// and somewhat gibberish number. The hex code is a bit more
// recognizable and easier to search for, so print that.
if self.0 & 0x80000000 != 0 {
write!(f, "exit code: {:#x}", self.0)
} else {
write!(f, "exit code: {}", self.0)
}
}
}
#[derive(PartialEq, Eq, Clone, Copy, Debug)]
pub struct ExitStatusError(c::NonZeroDWORD);
impl Into<ExitStatus> for ExitStatusError {
fn into(self) -> ExitStatus {
ExitStatus(self.0.into())
}
}
impl ExitStatusError {
pub fn code(self) -> Option<NonZeroI32> {
Some((u32::from(self.0) as i32).try_into().unwrap())
}
}
#[derive(PartialEq, Eq, Clone, Copy, Debug)]
pub struct ExitCode(c::DWORD);
impl ExitCode {
pub const SUCCESS: ExitCode = ExitCode(EXIT_SUCCESS as _);
pub const FAILURE: ExitCode = ExitCode(EXIT_FAILURE as _);
#[inline]
pub fn as_i32(&self) -> i32 {
self.0 as i32
}
}
fn zeroed_startupinfo() -> c::STARTUPINFO {
c::STARTUPINFO {
cb: 0,
lpReserved: ptr::null_mut(),
lpDesktop: ptr::null_mut(),
lpTitle: ptr::null_mut(),
dwX: 0,
dwY: 0,
dwXSize: 0,
dwYSize: 0,
dwXCountChars: 0,
dwYCountCharts: 0,
dwFillAttribute: 0,
dwFlags: 0,
wShowWindow: 0,
cbReserved2: 0,
lpReserved2: ptr::null_mut(),
hStdInput: c::INVALID_HANDLE_VALUE,
hStdOutput: c::INVALID_HANDLE_VALUE,
hStdError: c::INVALID_HANDLE_VALUE,
}
}
fn zeroed_process_information() -> c::PROCESS_INFORMATION {
c::PROCESS_INFORMATION {
hProcess: ptr::null_mut(),
hThread: ptr::null_mut(),
dwProcessId: 0,
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dwThreadId: 0,
}
}
enum Quote {
// Every arg is quoted
Always,
// Whitespace and empty args are quoted
Auto,
// Arg appended without any changes (#29494)
Never,
}
// Produces a wide string *without terminating null*; returns an error if
// `prog` or any of the `args` contain a nul.
fn make_command_line(prog: &OsStr, args: &[Arg], force_quotes: bool) -> io::Result<Vec<u16>> {
// Encode the command and arguments in a command line string such
// that the spawned process may recover them using CommandLineToArgvW.
let mut cmd: Vec<u16> = Vec::new();
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// CreateFileW has special handling for .bat and .cmd files, which means we
// need to add an extra pair of quotes surrounding the whole command line
// so they are properly passed on to the script.
// See issue #91991.
let is_batch_file = Path::new(prog)
.extension()
.map(|ext| ext.eq_ignore_ascii_case("cmd") || ext.eq_ignore_ascii_case("bat"))
.unwrap_or(false);
if is_batch_file {
cmd.push(b'"' as u16);
}
// Always quote the program name so CreateProcess doesn't interpret args as
// part of the name if the binary wasn't found first time.
append_arg(&mut cmd, prog, Quote::Always)?;
for arg in args {
cmd.push(' ' as u16);
let (arg, quote) = match arg {
Arg::Regular(arg) => (arg, if force_quotes { Quote::Always } else { Quote::Auto }),
Arg::Raw(arg) => (arg, Quote::Never),
};
append_arg(&mut cmd, arg, quote)?;
}
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if is_batch_file {
cmd.push(b'"' as u16);
}
return Ok(cmd);
fn append_arg(cmd: &mut Vec<u16>, arg: &OsStr, quote: Quote) -> io::Result<()> {
// If an argument has 0 characters then we need to quote it to ensure
// that it actually gets passed through on the command line or otherwise
// it will be dropped entirely when parsed on the other end.
ensure_no_nuls(arg)?;
let arg_bytes = &arg.as_inner().inner.as_inner();
let (quote, escape) = match quote {
Quote::Always => (true, true),
Quote::Auto => {
(arg_bytes.iter().any(|c| *c == b' ' || *c == b'\t') || arg_bytes.is_empty(), true)
}
Quote::Never => (false, false),
};
if quote {
cmd.push('"' as u16);
}
let mut backslashes: usize = 0;
for x in arg.encode_wide() {
if escape {
if x == '\\' as u16 {
backslashes += 1;
} else {
if x == '"' as u16 {
// Add n+1 backslashes to total 2n+1 before internal '"'.
cmd.extend((0..=backslashes).map(|_| '\\' as u16));
}
backslashes = 0;
}
}
cmd.push(x);
}
if quote {
// Add n backslashes to total 2n before ending '"'.
cmd.extend((0..backslashes).map(|_| '\\' as u16));
cmd.push('"' as u16);
}
Ok(())
}
}
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fn make_envp(maybe_env: Option<BTreeMap<EnvKey, OsString>>) -> io::Result<(*mut c_void, Vec<u16>)> {
// On Windows we pass an "environment block" which is not a char**, but
// rather a concatenation of null-terminated k=v\0 sequences, with a final
// \0 to terminate.
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if let Some(env) = maybe_env {
let mut blk = Vec::new();
// If there are no environment variables to set then signal this by
// pushing a null.
if env.is_empty() {
blk.push(0);
}
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for (k, v) in env {
ensure_no_nuls(k.os_string)?;
blk.extend(k.utf16);
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blk.push('=' as u16);
blk.extend(ensure_no_nuls(v)?.encode_wide());
blk.push(0);
}
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blk.push(0);
Ok((blk.as_mut_ptr() as *mut c_void, blk))
} else {
Ok((ptr::null_mut(), Vec::new()))
}
}
fn make_dirp(d: Option<&OsString>) -> io::Result<(*const u16, Vec<u16>)> {
match d {
Some(dir) => {
let mut dir_str: Vec<u16> = ensure_no_nuls(dir)?.encode_wide().collect();
dir_str.push(0);
Ok((dir_str.as_ptr(), dir_str))
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}
None => Ok((ptr::null(), Vec::new())),
}
}
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pub struct CommandArgs<'a> {
iter: crate::slice::Iter<'a, Arg>,
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}
impl<'a> Iterator for CommandArgs<'a> {
type Item = &'a OsStr;
fn next(&mut self) -> Option<&'a OsStr> {
self.iter.next().map(|arg| match arg {
Arg::Regular(s) | Arg::Raw(s) => s.as_ref(),
})
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}
fn size_hint(&self) -> (usize, Option<usize>) {
self.iter.size_hint()
}
}
impl<'a> ExactSizeIterator for CommandArgs<'a> {
fn len(&self) -> usize {
self.iter.len()
}
fn is_empty(&self) -> bool {
self.iter.is_empty()
}
}
impl<'a> fmt::Debug for CommandArgs<'a> {
fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
f.debug_list().entries(self.iter.clone()).finish()
}
}