2014-01-16 19:57:59 -08:00
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// Copyright 2014 The Rust Project Developers. See the COPYRIGHT
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// file at the top-level directory of this distribution and at
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// http://rust-lang.org/COPYRIGHT.
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//
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// Licensed under the Apache License, Version 2.0 <LICENSE-APACHE or
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// http://www.apache.org/licenses/LICENSE-2.0> or the MIT license
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// <LICENSE-MIT or http://opensource.org/licenses/MIT>, at your
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// option. This file may not be copied, modified, or distributed
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// except according to those terms.
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//! A "once initialization" primitive
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//!
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//! This primitive is meant to be used to run one-time initialization. An
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//! example use case would be for initializing an FFI library.
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2016-03-17 19:01:50 -07:00
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// A "once" is a relatively simple primitive, and it's also typically provided
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// by the OS as well (see `pthread_once` or `InitOnceExecuteOnce`). The OS
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// primitives, however, tend to have surprising restrictions, such as the Unix
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// one doesn't allow an argument to be passed to the function.
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//
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// As a result, we end up implementing it ourselves in the standard library.
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// This also gives us the opportunity to optimize the implementation a bit which
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// should help the fast path on call sites. Consequently, let's explain how this
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// primitive works now!
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//
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// So to recap, the guarantees of a Once are that it will call the
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// initialization closure at most once, and it will never return until the one
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// that's running has finished running. This means that we need some form of
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// blocking here while the custom callback is running at the very least.
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// Additionally, we add on the restriction of **poisoning**. Whenever an
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// initialization closure panics, the Once enters a "poisoned" state which means
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// that all future calls will immediately panic as well.
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//
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// So to implement this, one might first reach for a `StaticMutex`, but those
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// unfortunately need to be deallocated (e.g. call `destroy()`) to free memory
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// on all OSes (some of the BSDs allocate memory for mutexes). It also gets a
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// lot harder with poisoning to figure out when the mutex needs to be
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// deallocated because it's not after the closure finishes, but after the first
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// successful closure finishes.
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//
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// All in all, this is instead implemented with atomics and lock-free
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// operations! Whee! Each `Once` has one word of atomic state, and this state is
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// CAS'd on to determine what to do. There are four possible state of a `Once`:
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//
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// * Incomplete - no initialization has run yet, and no thread is currently
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// using the Once.
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// * Poisoned - some thread has previously attempted to initialize the Once, but
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// it panicked, so the Once is now poisoned. There are no other
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// threads currently accessing this Once.
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// * Running - some thread is currently attempting to run initialization. It may
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// succeed, so all future threads need to wait for it to finish.
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// Note that this state is accompanied with a payload, described
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// below.
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// * Complete - initialization has completed and all future calls should finish
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// immediately.
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//
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// With 4 states we need 2 bits to encode this, and we use the remaining bits
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// in the word we have allocated as a queue of threads waiting for the thread
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// responsible for entering the RUNNING state. This queue is just a linked list
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// of Waiter nodes which is monotonically increasing in size. Each node is
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// allocated on the stack, and whenever the running closure finishes it will
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// consume the entire queue and notify all waiters they should try again.
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//
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// You'll find a few more details in the implementation, but that's the gist of
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// it!
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2016-11-25 13:21:49 -05:00
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use fmt;
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2016-03-17 19:01:50 -07:00
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use marker;
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2016-06-24 20:54:52 +02:00
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use ptr;
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2016-03-17 19:01:50 -07:00
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use sync::atomic::{AtomicUsize, AtomicBool, Ordering};
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use thread::{self, Thread};
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2014-01-16 19:57:59 -08:00
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2014-06-10 17:43:22 -07:00
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/// A synchronization primitive which can be used to run a one-time global
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/// initialization. Useful for one-time initialization for FFI or related
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/// functionality. This type can only be constructed with the `ONCE_INIT`
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/// value.
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2014-01-16 19:57:59 -08:00
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///
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2015-03-11 21:11:40 -04:00
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/// # Examples
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2014-01-16 19:57:59 -08:00
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///
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2015-03-12 22:42:38 -04:00
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/// ```
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std: Rewrite the `sync` module
This commit is a reimplementation of `std::sync` to be based on the
system-provided primitives wherever possible. The previous implementation was
fundamentally built on top of channels, and as part of the runtime reform it has
become clear that this is not the level of abstraction that the standard level
should be providing. This rewrite aims to provide as thin of a shim as possible
on top of the system primitives in order to make them safe.
The overall interface of the `std::sync` module has in general not changed, but
there are a few important distinctions, highlighted below:
* The condition variable type, `Condvar`, has been separated out of a `Mutex`.
A condition variable is now an entirely separate type. This separation
benefits users who only use one mutex, and provides a clearer distinction of
who's responsible for managing condition variables (the application).
* All of `Condvar`, `Mutex`, and `RWLock` are now directly built on top of
system primitives rather than using a custom implementation. The `Once`,
`Barrier`, and `Semaphore` types are still built upon these abstractions of
the system primitives.
* The `Condvar`, `Mutex`, and `RWLock` types all have a new static type and
constant initializer corresponding to them. These are provided primarily for C
FFI interoperation, but are often useful to otherwise simply have a global
lock. The types, however, will leak memory unless `destroy()` is called on
them, which is clearly documented.
* The `Condvar` implementation for an `RWLock` write lock has been removed. This
may be added back in the future with a userspace implementation, but this
commit is focused on exposing the system primitives first.
* The fundamental architecture of this design is to provide two separate layers.
The first layer is that exposed by `sys_common` which is a cross-platform
bare-metal abstraction of the system synchronization primitives. No attempt is
made at making this layer safe, and it is quite unsafe to use! It is currently
not exported as part of the API of the standard library, but the stabilization
of the `sys` module will ensure that these will be exposed in time. The
purpose of this layer is to provide the core cross-platform abstractions if
necessary to implementors.
The second layer is the layer provided by `std::sync` which is intended to be
the thinnest possible layer on top of `sys_common` which is entirely safe to
use. There are a few concerns which need to be addressed when making these
system primitives safe:
* Once used, the OS primitives can never be **moved**. This means that they
essentially need to have a stable address. The static primitives use
`&'static self` to enforce this, and the non-static primitives all use a
`Box` to provide this guarantee.
* Poisoning is leveraged to ensure that invalid data is not accessible from
other tasks after one has panicked.
In addition to these overall blanket safety limitations, each primitive has a
few restrictions of its own:
* Mutexes and rwlocks can only be unlocked from the same thread that they
were locked by. This is achieved through RAII lock guards which cannot be
sent across threads.
* Mutexes and rwlocks can only be unlocked if they were previously locked.
This is achieved by not exposing an unlocking method.
* A condition variable can only be waited on with a locked mutex. This is
achieved by requiring a `MutexGuard` in the `wait()` method.
* A condition variable cannot be used concurrently with more than one mutex.
This is guaranteed by dynamically binding a condition variable to
precisely one mutex for its entire lifecycle. This restriction may be able
to be relaxed in the future (a mutex is unbound when no threads are
waiting on the condvar), but for now it is sufficient to guarantee safety.
* Condvars now support timeouts for their blocking operations. The
implementation for these operations is provided by the system.
Due to the modification of the `Condvar` API, removal of the `std::sync::mutex`
API, and reimplementation, this is a breaking change. Most code should be fairly
easy to port using the examples in the documentation of these primitives.
[breaking-change]
Closes #17094
Closes #18003
2014-11-24 11:16:40 -08:00
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/// use std::sync::{Once, ONCE_INIT};
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2014-01-16 19:57:59 -08:00
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///
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2014-10-10 21:59:10 -07:00
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/// static START: Once = ONCE_INIT;
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2014-06-10 17:43:22 -07:00
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///
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2014-12-29 15:03:01 -08:00
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/// START.call_once(|| {
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2014-10-10 21:59:10 -07:00
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/// // run initialization here
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/// });
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2014-01-16 19:57:59 -08:00
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/// ```
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2015-01-23 21:48:20 -08:00
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#[stable(feature = "rust1", since = "1.0.0")]
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2014-01-16 19:57:59 -08:00
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pub struct Once {
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2016-03-17 19:01:50 -07:00
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// This `state` word is actually an encoded version of just a pointer to a
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// `Waiter`, so we add the `PhantomData` appropriately.
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state: AtomicUsize,
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_marker: marker::PhantomData<*mut Waiter>,
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}
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// The `PhantomData` of a raw pointer removes these two auto traits, but we
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// enforce both below in the implementation so this should be safe to add.
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#[stable(feature = "rust1", since = "1.0.0")]
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unsafe impl Sync for Once {}
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#[stable(feature = "rust1", since = "1.0.0")]
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unsafe impl Send for Once {}
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/// State yielded to the `call_once_force` method which can be used to query
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/// whether the `Once` was previously poisoned or not.
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2016-05-11 21:01:29 -04:00
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#[unstable(feature = "once_poison", issue = "33577")]
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2016-11-25 13:21:49 -05:00
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#[derive(Debug)]
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2016-03-17 19:01:50 -07:00
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pub struct OnceState {
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poisoned: bool,
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2014-01-16 19:57:59 -08:00
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}
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/// Initialization value for static `Once` values.
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2015-01-23 21:48:20 -08:00
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#[stable(feature = "rust1", since = "1.0.0")]
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2015-05-27 11:18:36 +03:00
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pub const ONCE_INIT: Once = Once::new();
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2014-01-16 19:57:59 -08:00
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2016-03-17 19:01:50 -07:00
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// Four states that a Once can be in, encoded into the lower bits of `state` in
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// the Once structure.
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const INCOMPLETE: usize = 0x0;
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const POISONED: usize = 0x1;
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const RUNNING: usize = 0x2;
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const COMPLETE: usize = 0x3;
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// Mask to learn about the state. All other bits are the queue of waiters if
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// this is in the RUNNING state.
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const STATE_MASK: usize = 0x3;
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// Representation of a node in the linked list of waiters in the RUNNING state.
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struct Waiter {
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thread: Option<Thread>,
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signaled: AtomicBool,
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next: *mut Waiter,
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}
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// Helper struct used to clean up after a closure call with a `Drop`
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// implementation to also run on panic.
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struct Finish {
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panicked: bool,
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me: &'static Once,
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}
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2014-01-16 19:57:59 -08:00
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impl Once {
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2015-05-27 11:18:36 +03:00
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/// Creates a new `Once` value.
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2015-06-10 18:44:11 -07:00
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#[stable(feature = "once_new", since = "1.2.0")]
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2015-05-27 11:18:36 +03:00
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pub const fn new() -> Once {
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Once {
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2016-03-17 19:01:50 -07:00
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state: AtomicUsize::new(INCOMPLETE),
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_marker: marker::PhantomData,
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2015-05-27 11:18:36 +03:00
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}
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}
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2015-04-13 10:21:32 -04:00
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/// Performs an initialization routine once and only once. The given closure
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2014-12-29 15:03:01 -08:00
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/// will be executed if this is the first time `call_once` has been called,
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/// and otherwise the routine will *not* be invoked.
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2014-01-16 19:57:59 -08:00
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///
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2015-05-09 00:12:29 +09:00
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/// This method will block the calling thread if another initialization
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2014-01-16 19:57:59 -08:00
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/// routine is currently running.
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///
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/// When this function returns, it is guaranteed that some initialization
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2015-04-28 21:07:21 +02:00
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/// has run and completed (it may not be the closure specified). It is also
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/// guaranteed that any memory writes performed by the executed closure can
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2015-05-09 00:12:29 +09:00
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/// be reliably observed by other threads at this point (there is a
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2015-04-28 21:07:21 +02:00
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/// happens-before relation between the closure and code executing after the
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/// return).
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2016-03-17 19:01:50 -07:00
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///
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/// # Examples
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///
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/// ```
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/// use std::sync::{Once, ONCE_INIT};
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///
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/// static mut VAL: usize = 0;
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/// static INIT: Once = ONCE_INIT;
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///
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/// // Accessing a `static mut` is unsafe much of the time, but if we do so
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/// // in a synchronized fashion (e.g. write once or read all) then we're
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/// // good to go!
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/// //
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/// // This function will only call `expensive_computation` once, and will
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/// // otherwise always return the value returned from the first invocation.
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/// fn get_cached_val() -> usize {
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/// unsafe {
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/// INIT.call_once(|| {
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/// VAL = expensive_computation();
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/// });
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/// VAL
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/// }
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/// }
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///
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/// fn expensive_computation() -> usize {
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/// // ...
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/// # 2
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/// }
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/// ```
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///
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/// # Panics
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///
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/// The closure `f` will only be executed once if this is called
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/// concurrently amongst many threads. If that closure panics, however, then
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/// it will *poison* this `Once` instance, causing all future invocations of
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/// `call_once` to also panic.
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///
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/// This is similar to [poisoning with mutexes][poison].
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///
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/// [poison]: struct.Mutex.html#poisoning
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2015-01-23 21:48:20 -08:00
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#[stable(feature = "rust1", since = "1.0.0")]
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pub fn call_once<F>(&'static self, f: F) where F: FnOnce() {
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// Fast path, just see if we've completed initialization.
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if self.state.load(Ordering::SeqCst) == COMPLETE {
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2014-05-14 10:23:42 +00:00
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return
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}
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2016-03-17 19:01:50 -07:00
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let mut f = Some(f);
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self.call_inner(false, &mut |_| f.take().unwrap()());
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}
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/// Performs the same function as `call_once` except ignores poisoning.
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///
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/// If this `Once` has been poisoned (some initialization panicked) then
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/// this function will continue to attempt to call initialization functions
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/// until one of them doesn't panic.
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///
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/// The closure `f` is yielded a structure which can be used to query the
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/// state of this `Once` (whether initialization has previously panicked or
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/// not).
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2016-05-11 21:01:29 -04:00
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#[unstable(feature = "once_poison", issue = "33577")]
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2016-03-17 19:01:50 -07:00
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pub fn call_once_force<F>(&'static self, f: F) where F: FnOnce(&OnceState) {
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// same as above, just with a different parameter to `call_inner`.
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if self.state.load(Ordering::SeqCst) == COMPLETE {
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2014-01-16 19:57:59 -08:00
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return
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}
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2016-03-17 19:01:50 -07:00
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let mut f = Some(f);
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self.call_inner(true, &mut |p| {
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f.take().unwrap()(&OnceState { poisoned: p })
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});
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}
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// This is a non-generic function to reduce the monomorphization cost of
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// using `call_once` (this isn't exactly a trivial or small implementation).
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//
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// Additionally, this is tagged with `#[cold]` as it should indeed be cold
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// and it helps let LLVM know that calls to this function should be off the
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// fast path. Essentially, this should help generate more straight line code
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// in LLVM.
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//
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// Finally, this takes an `FnMut` instead of a `FnOnce` because there's
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// currently no way to take an `FnOnce` and call it via virtual dispatch
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// without some allocation overhead.
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#[cold]
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fn call_inner(&'static self,
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ignore_poisoning: bool,
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mut init: &mut FnMut(bool)) {
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let mut state = self.state.load(Ordering::SeqCst);
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'outer: loop {
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match state {
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// If we're complete, then there's nothing to do, we just
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// jettison out as we shouldn't run the closure.
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COMPLETE => return,
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// If we're poisoned and we're not in a mode to ignore
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// poisoning, then we panic here to propagate the poison.
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POISONED if !ignore_poisoning => {
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panic!("Once instance has previously been poisoned");
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}
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// Otherwise if we see a poisoned or otherwise incomplete state
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// we will attempt to move ourselves into the RUNNING state. If
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// we succeed, then the queue of waiters starts at null (all 0
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// bits).
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POISONED |
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|
INCOMPLETE => {
|
|
|
|
let old = self.state.compare_and_swap(state, RUNNING,
|
|
|
|
Ordering::SeqCst);
|
|
|
|
if old != state {
|
|
|
|
state = old;
|
|
|
|
continue
|
|
|
|
}
|
|
|
|
|
|
|
|
// Run the initialization routine, letting it know if we're
|
|
|
|
// poisoned or not. The `Finish` struct is then dropped, and
|
|
|
|
// the `Drop` implementation here is responsible for waking
|
|
|
|
// up other waiters both in the normal return and panicking
|
|
|
|
// case.
|
|
|
|
let mut complete = Finish {
|
|
|
|
panicked: true,
|
|
|
|
me: self,
|
|
|
|
};
|
|
|
|
init(state == POISONED);
|
|
|
|
complete.panicked = false;
|
|
|
|
return
|
|
|
|
}
|
|
|
|
|
|
|
|
// All other values we find should correspond to the RUNNING
|
|
|
|
// state with an encoded waiter list in the more significant
|
|
|
|
// bits. We attempt to enqueue ourselves by moving us to the
|
|
|
|
// head of the list and bail out if we ever see a state that's
|
|
|
|
// not RUNNING.
|
|
|
|
_ => {
|
|
|
|
assert!(state & STATE_MASK == RUNNING);
|
|
|
|
let mut node = Waiter {
|
|
|
|
thread: Some(thread::current()),
|
|
|
|
signaled: AtomicBool::new(false),
|
2016-06-24 20:54:52 +02:00
|
|
|
next: ptr::null_mut(),
|
2016-03-17 19:01:50 -07:00
|
|
|
};
|
|
|
|
let me = &mut node as *mut Waiter as usize;
|
|
|
|
assert!(me & STATE_MASK == 0);
|
|
|
|
|
|
|
|
while state & STATE_MASK == RUNNING {
|
|
|
|
node.next = (state & !STATE_MASK) as *mut Waiter;
|
|
|
|
let old = self.state.compare_and_swap(state,
|
|
|
|
me | RUNNING,
|
|
|
|
Ordering::SeqCst);
|
|
|
|
if old != state {
|
|
|
|
state = old;
|
|
|
|
continue
|
|
|
|
}
|
|
|
|
|
|
|
|
// Once we've enqueued ourselves, wait in a loop.
|
2017-02-15 23:26:29 +01:00
|
|
|
// Afterwards reload the state and continue with what we
|
2016-03-17 19:01:50 -07:00
|
|
|
// were doing from before.
|
|
|
|
while !node.signaled.load(Ordering::SeqCst) {
|
|
|
|
thread::park();
|
|
|
|
}
|
|
|
|
state = self.state.load(Ordering::SeqCst);
|
|
|
|
continue 'outer
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
2014-01-16 19:57:59 -08:00
|
|
|
}
|
2016-03-17 19:01:50 -07:00
|
|
|
}
|
|
|
|
}
|
2014-01-16 19:57:59 -08:00
|
|
|
|
2017-01-29 13:31:47 +00:00
|
|
|
#[stable(feature = "std_debug", since = "1.16.0")]
|
2016-11-25 13:21:49 -05:00
|
|
|
impl fmt::Debug for Once {
|
|
|
|
fn fmt(&self, f: &mut fmt::Formatter) -> fmt::Result {
|
|
|
|
f.pad("Once { .. }")
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2016-03-17 19:01:50 -07:00
|
|
|
impl Drop for Finish {
|
|
|
|
fn drop(&mut self) {
|
|
|
|
// Swap out our state with however we finished. We should only ever see
|
|
|
|
// an old state which was RUNNING.
|
|
|
|
let queue = if self.panicked {
|
|
|
|
self.me.state.swap(POISONED, Ordering::SeqCst)
|
|
|
|
} else {
|
|
|
|
self.me.state.swap(COMPLETE, Ordering::SeqCst)
|
|
|
|
};
|
|
|
|
assert_eq!(queue & STATE_MASK, RUNNING);
|
|
|
|
|
|
|
|
// Decode the RUNNING to a list of waiters, then walk that entire list
|
|
|
|
// and wake them up. Note that it is crucial that after we store `true`
|
|
|
|
// in the node it can be free'd! As a result we load the `thread` to
|
|
|
|
// signal ahead of time and then unpark it after the store.
|
|
|
|
unsafe {
|
|
|
|
let mut queue = (queue & !STATE_MASK) as *mut Waiter;
|
|
|
|
while !queue.is_null() {
|
|
|
|
let next = (*queue).next;
|
|
|
|
let thread = (*queue).thread.take().unwrap();
|
|
|
|
(*queue).signaled.store(true, Ordering::SeqCst);
|
|
|
|
thread.unpark();
|
|
|
|
queue = next;
|
|
|
|
}
|
2014-01-16 19:57:59 -08:00
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2016-03-17 19:01:50 -07:00
|
|
|
impl OnceState {
|
|
|
|
/// Returns whether the associated `Once` has been poisoned.
|
|
|
|
///
|
|
|
|
/// Once an initalization routine for a `Once` has panicked it will forever
|
|
|
|
/// indicate to future forced initialization routines that it is poisoned.
|
2016-05-11 21:01:29 -04:00
|
|
|
#[unstable(feature = "once_poison", issue = "33577")]
|
2016-03-17 19:01:50 -07:00
|
|
|
pub fn poisoned(&self) -> bool {
|
|
|
|
self.poisoned
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2016-09-22 20:04:48 +00:00
|
|
|
#[cfg(all(test, not(target_os = "emscripten")))]
|
2015-04-24 17:30:41 +02:00
|
|
|
mod tests {
|
2016-03-17 19:01:50 -07:00
|
|
|
use panic;
|
|
|
|
use sync::mpsc::channel;
|
2015-02-17 15:10:25 -08:00
|
|
|
use thread;
|
2015-05-27 11:18:36 +03:00
|
|
|
use super::Once;
|
2014-01-16 19:57:59 -08:00
|
|
|
|
|
|
|
#[test]
|
|
|
|
fn smoke_once() {
|
2015-05-27 11:18:36 +03:00
|
|
|
static O: Once = Once::new();
|
2015-01-25 22:05:03 +01:00
|
|
|
let mut a = 0;
|
2014-12-29 15:03:01 -08:00
|
|
|
O.call_once(|| a += 1);
|
2014-01-16 19:57:59 -08:00
|
|
|
assert_eq!(a, 1);
|
2014-12-29 15:03:01 -08:00
|
|
|
O.call_once(|| a += 1);
|
2014-01-16 19:57:59 -08:00
|
|
|
assert_eq!(a, 1);
|
|
|
|
}
|
|
|
|
|
|
|
|
#[test]
|
|
|
|
fn stampede_once() {
|
2015-05-27 11:18:36 +03:00
|
|
|
static O: Once = Once::new();
|
2016-10-14 15:07:18 +03:00
|
|
|
static mut RUN: bool = false;
|
2014-01-16 19:57:59 -08:00
|
|
|
|
2014-03-09 14:58:32 -07:00
|
|
|
let (tx, rx) = channel();
|
2015-02-17 09:47:49 -05:00
|
|
|
for _ in 0..10 {
|
2014-03-09 14:58:32 -07:00
|
|
|
let tx = tx.clone();
|
2015-02-17 15:10:25 -08:00
|
|
|
thread::spawn(move|| {
|
2015-02-17 09:47:49 -05:00
|
|
|
for _ in 0..4 { thread::yield_now() }
|
2014-01-16 19:57:59 -08:00
|
|
|
unsafe {
|
2014-12-29 15:03:01 -08:00
|
|
|
O.call_once(|| {
|
2016-10-14 15:07:18 +03:00
|
|
|
assert!(!RUN);
|
|
|
|
RUN = true;
|
2014-01-16 19:57:59 -08:00
|
|
|
});
|
2016-10-14 15:07:18 +03:00
|
|
|
assert!(RUN);
|
2014-01-16 19:57:59 -08:00
|
|
|
}
|
2014-12-23 11:53:35 -08:00
|
|
|
tx.send(()).unwrap();
|
2015-01-05 21:59:45 -08:00
|
|
|
});
|
2014-01-16 19:57:59 -08:00
|
|
|
}
|
|
|
|
|
|
|
|
unsafe {
|
2014-12-29 15:03:01 -08:00
|
|
|
O.call_once(|| {
|
2016-10-14 15:07:18 +03:00
|
|
|
assert!(!RUN);
|
|
|
|
RUN = true;
|
2014-01-16 19:57:59 -08:00
|
|
|
});
|
2016-10-14 15:07:18 +03:00
|
|
|
assert!(RUN);
|
2014-01-16 19:57:59 -08:00
|
|
|
}
|
|
|
|
|
2015-02-17 09:47:49 -05:00
|
|
|
for _ in 0..10 {
|
2014-12-23 11:53:35 -08:00
|
|
|
rx.recv().unwrap();
|
2014-01-16 19:57:59 -08:00
|
|
|
}
|
|
|
|
}
|
2016-03-17 19:01:50 -07:00
|
|
|
|
|
|
|
#[test]
|
|
|
|
fn poison_bad() {
|
|
|
|
static O: Once = Once::new();
|
|
|
|
|
|
|
|
// poison the once
|
2016-04-07 10:42:53 -07:00
|
|
|
let t = panic::catch_unwind(|| {
|
2016-03-17 19:01:50 -07:00
|
|
|
O.call_once(|| panic!());
|
|
|
|
});
|
|
|
|
assert!(t.is_err());
|
|
|
|
|
|
|
|
// poisoning propagates
|
2016-04-07 10:42:53 -07:00
|
|
|
let t = panic::catch_unwind(|| {
|
2016-03-17 19:01:50 -07:00
|
|
|
O.call_once(|| {});
|
|
|
|
});
|
|
|
|
assert!(t.is_err());
|
|
|
|
|
|
|
|
// we can subvert poisoning, however
|
|
|
|
let mut called = false;
|
|
|
|
O.call_once_force(|p| {
|
|
|
|
called = true;
|
|
|
|
assert!(p.poisoned())
|
|
|
|
});
|
|
|
|
assert!(called);
|
|
|
|
|
|
|
|
// once any success happens, we stop propagating the poison
|
|
|
|
O.call_once(|| {});
|
|
|
|
}
|
|
|
|
|
|
|
|
#[test]
|
|
|
|
fn wait_for_force_to_finish() {
|
|
|
|
static O: Once = Once::new();
|
|
|
|
|
|
|
|
// poison the once
|
2016-04-07 10:42:53 -07:00
|
|
|
let t = panic::catch_unwind(|| {
|
2016-03-17 19:01:50 -07:00
|
|
|
O.call_once(|| panic!());
|
|
|
|
});
|
|
|
|
assert!(t.is_err());
|
|
|
|
|
|
|
|
// make sure someone's waiting inside the once via a force
|
|
|
|
let (tx1, rx1) = channel();
|
|
|
|
let (tx2, rx2) = channel();
|
|
|
|
let t1 = thread::spawn(move || {
|
|
|
|
O.call_once_force(|p| {
|
|
|
|
assert!(p.poisoned());
|
|
|
|
tx1.send(()).unwrap();
|
|
|
|
rx2.recv().unwrap();
|
|
|
|
});
|
|
|
|
});
|
|
|
|
|
|
|
|
rx1.recv().unwrap();
|
|
|
|
|
|
|
|
// put another waiter on the once
|
|
|
|
let t2 = thread::spawn(|| {
|
|
|
|
let mut called = false;
|
|
|
|
O.call_once(|| {
|
|
|
|
called = true;
|
|
|
|
});
|
|
|
|
assert!(!called);
|
|
|
|
});
|
|
|
|
|
|
|
|
tx2.send(()).unwrap();
|
|
|
|
|
|
|
|
assert!(t1.join().is_ok());
|
|
|
|
assert!(t2.join().is_ok());
|
|
|
|
|
|
|
|
}
|
2014-01-16 19:57:59 -08:00
|
|
|
}
|