rust/compiler/rustc_mir/src/monomorphize/partitioning/mod.rs

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//! Partitioning Codegen Units for Incremental Compilation
//! ======================================================
//!
//! The task of this module is to take the complete set of monomorphizations of
//! a crate and produce a set of codegen units from it, where a codegen unit
//! is a named set of (mono-item, linkage) pairs. That is, this module
//! decides which monomorphization appears in which codegen units with which
//! linkage. The following paragraphs describe some of the background on the
//! partitioning scheme.
//!
//! The most important opportunity for saving on compilation time with
//! incremental compilation is to avoid re-codegenning and re-optimizing code.
//! Since the unit of codegen and optimization for LLVM is "modules" or, how
//! we call them "codegen units", the particulars of how much time can be saved
//! by incremental compilation are tightly linked to how the output program is
//! partitioned into these codegen units prior to passing it to LLVM --
//! especially because we have to treat codegen units as opaque entities once
//! they are created: There is no way for us to incrementally update an existing
//! LLVM module and so we have to build any such module from scratch if it was
//! affected by some change in the source code.
//!
//! From that point of view it would make sense to maximize the number of
//! codegen units by, for example, putting each function into its own module.
//! That way only those modules would have to be re-compiled that were actually
//! affected by some change, minimizing the number of functions that could have
//! been re-used but just happened to be located in a module that is
//! re-compiled.
//!
//! However, since LLVM optimization does not work across module boundaries,
//! using such a highly granular partitioning would lead to very slow runtime
//! code since it would effectively prohibit inlining and other inter-procedure
//! optimizations. We want to avoid that as much as possible.
//!
//! Thus we end up with a trade-off: The bigger the codegen units, the better
//! LLVM's optimizer can do its work, but also the smaller the compilation time
//! reduction we get from incremental compilation.
//!
//! Ideally, we would create a partitioning such that there are few big codegen
//! units with few interdependencies between them. For now though, we use the
//! following heuristic to determine the partitioning:
//!
//! - There are two codegen units for every source-level module:
//! - One for "stable", that is non-generic, code
//! - One for more "volatile" code, i.e., monomorphized instances of functions
//! defined in that module
//!
//! In order to see why this heuristic makes sense, let's take a look at when a
//! codegen unit can get invalidated:
//!
//! 1. The most straightforward case is when the BODY of a function or global
//! changes. Then any codegen unit containing the code for that item has to be
//! re-compiled. Note that this includes all codegen units where the function
//! has been inlined.
//!
//! 2. The next case is when the SIGNATURE of a function or global changes. In
//! this case, all codegen units containing a REFERENCE to that item have to be
//! re-compiled. This is a superset of case 1.
//!
//! 3. The final and most subtle case is when a REFERENCE to a generic function
//! is added or removed somewhere. Even though the definition of the function
//! might be unchanged, a new REFERENCE might introduce a new monomorphized
//! instance of this function which has to be placed and compiled somewhere.
//! Conversely, when removing a REFERENCE, it might have been the last one with
//! that particular set of generic arguments and thus we have to remove it.
//!
//! From the above we see that just using one codegen unit per source-level
//! module is not such a good idea, since just adding a REFERENCE to some
//! generic item somewhere else would invalidate everything within the module
//! containing the generic item. The heuristic above reduces this detrimental
//! side-effect of references a little by at least not touching the non-generic
//! code of the module.
//!
//! A Note on Inlining
//! ------------------
//! As briefly mentioned above, in order for LLVM to be able to inline a
//! function call, the body of the function has to be available in the LLVM
//! module where the call is made. This has a few consequences for partitioning:
//!
//! - The partitioning algorithm has to take care of placing functions into all
//! codegen units where they should be available for inlining. It also has to
//! decide on the correct linkage for these functions.
//!
//! - The partitioning algorithm has to know which functions are likely to get
//! inlined, so it can distribute function instantiations accordingly. Since
//! there is no way of knowing for sure which functions LLVM will decide to
//! inline in the end, we apply a heuristic here: Only functions marked with
//! `#[inline]` are considered for inlining by the partitioner. The current
//! implementation will not try to determine if a function is likely to be
//! inlined by looking at the functions definition.
//!
//! Note though that as a side-effect of creating a codegen units per
//! source-level module, functions from the same module will be available for
//! inlining, even when they are not marked `#[inline]`.
mod default;
mod merging;
use rustc_data_structures::fx::{FxHashMap, FxHashSet};
use rustc_data_structures::sync;
use rustc_hir::def_id::{CrateNum, DefIdSet, LOCAL_CRATE};
use rustc_middle::mir::mono::MonoItem;
use rustc_middle::mir::mono::{CodegenUnit, Linkage};
use rustc_middle::ty::query::Providers;
use rustc_middle::ty::TyCtxt;
use rustc_span::symbol::Symbol;
use crate::monomorphize::collector::InliningMap;
use crate::monomorphize::collector::{self, MonoItemCollectionMode};
trait Partitioner<'tcx> {
fn place_root_mono_items(
&mut self,
tcx: TyCtxt<'tcx>,
mono_items: &mut dyn Iterator<Item = MonoItem<'tcx>>,
) -> PreInliningPartitioning<'tcx>;
fn merge_codegen_units(
&mut self,
tcx: TyCtxt<'tcx>,
initial_partitioning: &mut PreInliningPartitioning<'tcx>,
target_cgu_count: usize,
);
fn place_inlined_mono_items(
&mut self,
initial_partitioning: PreInliningPartitioning<'tcx>,
inlining_map: &InliningMap<'tcx>,
) -> PostInliningPartitioning<'tcx>;
fn internalize_symbols(
&mut self,
tcx: TyCtxt<'tcx>,
partitioning: &mut PostInliningPartitioning<'tcx>,
inlining_map: &InliningMap<'tcx>,
);
}
fn get_partitioner<'tcx>(tcx: TyCtxt<'tcx>) -> Box<dyn Partitioner<'tcx>> {
let strategy = match &tcx.sess.opts.debugging_opts.cgu_partitioning_strategy {
None => "default",
Some(s) => &s[..],
};
match strategy {
"default" => Box::new(default::DefaultPartitioning),
_ => tcx.sess.fatal("unknown partitioning strategy"),
}
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}
pub fn partition<'tcx>(
tcx: TyCtxt<'tcx>,
mono_items: &mut dyn Iterator<Item = MonoItem<'tcx>>,
max_cgu_count: usize,
inlining_map: &InliningMap<'tcx>,
) -> Vec<CodegenUnit<'tcx>> {
let _prof_timer = tcx.prof.generic_activity("cgu_partitioning");
let mut partitioner = get_partitioner(tcx);
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// In the first step, we place all regular monomorphizations into their
// respective 'home' codegen unit. Regular monomorphizations are all
// functions and statics defined in the local crate.
let mut initial_partitioning = {
let _prof_timer = tcx.prof.generic_activity("cgu_partitioning_place_roots");
partitioner.place_root_mono_items(tcx, mono_items)
};
initial_partitioning.codegen_units.iter_mut().for_each(|cgu| cgu.estimate_size(tcx));
debug_dump(tcx, "INITIAL PARTITIONING:", initial_partitioning.codegen_units.iter());
// Merge until we have at most `max_cgu_count` codegen units.
{
let _prof_timer = tcx.prof.generic_activity("cgu_partitioning_merge_cgus");
partitioner.merge_codegen_units(tcx, &mut initial_partitioning, max_cgu_count);
debug_dump(tcx, "POST MERGING:", initial_partitioning.codegen_units.iter());
}
// In the next step, we use the inlining map to determine which additional
// monomorphizations have to go into each codegen unit. These additional
// monomorphizations can be drop-glue, functions from external crates, and
// local functions the definition of which is marked with `#[inline]`.
let mut post_inlining = {
let _prof_timer = tcx.prof.generic_activity("cgu_partitioning_place_inline_items");
partitioner.place_inlined_mono_items(initial_partitioning, inlining_map)
};
post_inlining.codegen_units.iter_mut().for_each(|cgu| cgu.estimate_size(tcx));
debug_dump(tcx, "POST INLINING:", post_inlining.codegen_units.iter());
// Next we try to make as many symbols "internal" as possible, so LLVM has
// more freedom to optimize.
if !tcx.sess.link_dead_code() {
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let _prof_timer = tcx.prof.generic_activity("cgu_partitioning_internalize_symbols");
partitioner.internalize_symbols(tcx, &mut post_inlining, inlining_map);
}
// Finally, sort by codegen unit name, so that we get deterministic results.
let PostInliningPartitioning {
codegen_units: mut result,
mono_item_placements: _,
internalization_candidates: _,
} = post_inlining;
result.sort_by_cached_key(|cgu| cgu.name().as_str());
result
}
pub struct PreInliningPartitioning<'tcx> {
codegen_units: Vec<CodegenUnit<'tcx>>,
roots: FxHashSet<MonoItem<'tcx>>,
internalization_candidates: FxHashSet<MonoItem<'tcx>>,
}
/// For symbol internalization, we need to know whether a symbol/mono-item is
/// accessed from outside the codegen unit it is defined in. This type is used
/// to keep track of that.
#[derive(Clone, PartialEq, Eq, Debug)]
enum MonoItemPlacement {
SingleCgu { cgu_name: Symbol },
MultipleCgus,
}
struct PostInliningPartitioning<'tcx> {
codegen_units: Vec<CodegenUnit<'tcx>>,
mono_item_placements: FxHashMap<MonoItem<'tcx>, MonoItemPlacement>,
internalization_candidates: FxHashSet<MonoItem<'tcx>>,
}
fn debug_dump<'a, 'tcx, I>(tcx: TyCtxt<'tcx>, label: &str, cgus: I)
where
I: Iterator<Item = &'a CodegenUnit<'tcx>>,
'tcx: 'a,
{
if cfg!(debug_assertions) {
debug!("{}", label);
for cgu in cgus {
debug!("CodegenUnit {} estimated size {} :", cgu.name(), cgu.size_estimate());
for (mono_item, linkage) in cgu.items() {
let symbol_name = mono_item.symbol_name(tcx).name;
let symbol_hash_start = symbol_name.rfind('h');
let symbol_hash =
symbol_hash_start.map(|i| &symbol_name[i..]).unwrap_or("<no hash>");
debug!(
" - {} [{:?}] [{}] estimated size {}",
mono_item,
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linkage,
symbol_hash,
mono_item.size_estimate(tcx)
);
}
debug!("");
}
}
}
#[inline(never)] // give this a place in the profiler
fn assert_symbols_are_distinct<'a, 'tcx, I>(tcx: TyCtxt<'tcx>, mono_items: I)
where
I: Iterator<Item = &'a MonoItem<'tcx>>,
'tcx: 'a,
{
let _prof_timer = tcx.prof.generic_activity("assert_symbols_are_distinct");
let mut symbols: Vec<_> =
mono_items.map(|mono_item| (mono_item, mono_item.symbol_name(tcx))).collect();
symbols.sort_by_key(|sym| sym.1);
for pair in symbols.windows(2) {
let sym1 = &pair[0].1;
let sym2 = &pair[1].1;
if sym1 == sym2 {
let mono_item1 = pair[0].0;
let mono_item2 = pair[1].0;
let span1 = mono_item1.local_span(tcx);
let span2 = mono_item2.local_span(tcx);
// Deterministically select one of the spans for error reporting
let span = match (span1, span2) {
(Some(span1), Some(span2)) => {
Some(if span1.lo().0 > span2.lo().0 { span1 } else { span2 })
}
(span1, span2) => span1.or(span2),
};
let error_message = format!("symbol `{}` is already defined", sym1);
if let Some(span) = span {
tcx.sess.span_fatal(span, &error_message)
} else {
tcx.sess.fatal(&error_message)
}
}
}
}
fn collect_and_partition_mono_items<'tcx>(
tcx: TyCtxt<'tcx>,
cnum: CrateNum,
) -> (&'tcx DefIdSet, &'tcx [CodegenUnit<'tcx>]) {
assert_eq!(cnum, LOCAL_CRATE);
let collection_mode = match tcx.sess.opts.debugging_opts.print_mono_items {
Some(ref s) => {
let mode_string = s.to_lowercase();
let mode_string = mode_string.trim();
if mode_string == "eager" {
MonoItemCollectionMode::Eager
} else {
if mode_string != "lazy" {
let message = format!(
"Unknown codegen-item collection mode '{}'. \
Falling back to 'lazy' mode.",
mode_string
);
tcx.sess.warn(&message);
}
MonoItemCollectionMode::Lazy
}
}
None => {
if tcx.sess.link_dead_code() {
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MonoItemCollectionMode::Eager
} else {
MonoItemCollectionMode::Lazy
}
}
};
let (items, inlining_map) = collector::collect_crate_mono_items(tcx, collection_mode);
tcx.sess.abort_if_errors();
let (codegen_units, _) = tcx.sess.time("partition_and_assert_distinct_symbols", || {
sync::join(
|| {
&*tcx.arena.alloc_from_iter(partition(
tcx,
&mut items.iter().cloned(),
tcx.sess.codegen_units(),
&inlining_map,
))
},
|| assert_symbols_are_distinct(tcx, items.iter()),
)
});
let mono_items: DefIdSet = items
.iter()
.filter_map(|mono_item| match *mono_item {
MonoItem::Fn(ref instance) => Some(instance.def_id()),
MonoItem::Static(def_id) => Some(def_id),
_ => None,
})
.collect();
if tcx.sess.opts.debugging_opts.print_mono_items.is_some() {
let mut item_to_cgus: FxHashMap<_, Vec<_>> = Default::default();
for cgu in codegen_units {
for (&mono_item, &linkage) in cgu.items() {
item_to_cgus.entry(mono_item).or_default().push((cgu.name(), linkage));
}
}
let mut item_keys: Vec<_> = items
.iter()
.map(|i| {
let mut output = i.to_string();
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output.push_str(" @@");
let mut empty = Vec::new();
let cgus = item_to_cgus.get_mut(i).unwrap_or(&mut empty);
cgus.sort_by_key(|(name, _)| *name);
cgus.dedup();
for &(ref cgu_name, (linkage, _)) in cgus.iter() {
output.push_str(" ");
output.push_str(&cgu_name.as_str());
let linkage_abbrev = match linkage {
Linkage::External => "External",
Linkage::AvailableExternally => "Available",
Linkage::LinkOnceAny => "OnceAny",
Linkage::LinkOnceODR => "OnceODR",
Linkage::WeakAny => "WeakAny",
Linkage::WeakODR => "WeakODR",
Linkage::Appending => "Appending",
Linkage::Internal => "Internal",
Linkage::Private => "Private",
Linkage::ExternalWeak => "ExternalWeak",
Linkage::Common => "Common",
};
output.push_str("[");
output.push_str(linkage_abbrev);
output.push_str("]");
}
output
})
.collect();
item_keys.sort();
for item in item_keys {
println!("MONO_ITEM {}", item);
}
}
(tcx.arena.alloc(mono_items), codegen_units)
}
pub fn provide(providers: &mut Providers) {
providers.collect_and_partition_mono_items = collect_and_partition_mono_items;
providers.is_codegened_item = |tcx, def_id| {
let (all_mono_items, _) = tcx.collect_and_partition_mono_items(LOCAL_CRATE);
all_mono_items.contains(&def_id)
};
providers.codegen_unit = |tcx, name| {
let (_, all) = tcx.collect_and_partition_mono_items(LOCAL_CRATE);
all.iter()
.find(|cgu| cgu.name() == name)
.unwrap_or_else(|| panic!("failed to find cgu with name {:?}", name))
};
}