Refactor to use urfave/cli/v2 (#25959)

Replace #10912

And there are many new tests to cover the CLI behavior

There were some concerns about the "option order in hook scripts"
(https://github.com/go-gitea/gitea/pull/10912#issuecomment-1137543314),
it's not a problem now. Because the hook script uses `/gitea hook
--config=/app.ini pre-receive` format. The "config" is a global option,
it can appear anywhere.

----

## ⚠️ BREAKING ⚠️

This PR does it best to avoid breaking anything. The major changes are:

* `gitea` itself won't accept web's options: `--install-port` / `--pid`
/ `--port` / `--quiet` / `--verbose` .... They are `web` sub-command's
options.
    * Use `./gitea web --pid ....` instead
* `./gitea` can still run the `web` sub-command as shorthand, with
default options
* The sub-command's options must follow the sub-command
* Before: `./gitea --sub-opt subcmd` might equal to `./gitea subcmd
--sub-opt` (well, might not ...)
    * After: only `./gitea subcmd --sub-opt` could be used
    * The global options like `--config` are not affected
This commit is contained in:
wxiaoguang 2023-07-21 17:28:19 +08:00 committed by GitHub
parent 840830b655
commit d0dbe52e76
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41 changed files with 886 additions and 643 deletions

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@ -20,7 +20,7 @@ import (
"code.gitea.io/gitea/modules/setting"
"code.gitea.io/gitea/modules/util"
"github.com/urfave/cli"
"github.com/urfave/cli/v2"
)
// argsSet checks that all the required arguments are set. args is a list of
@ -109,15 +109,24 @@ func setupConsoleLogger(level log.Level, colorize bool, out io.Writer) {
log.GetManager().GetLogger(log.DEFAULT).ReplaceAllWriters(writer)
}
func globalBool(c *cli.Context, name string) bool {
for _, ctx := range c.Lineage() {
if ctx.Bool(name) {
return true
}
}
return false
}
// PrepareConsoleLoggerLevel by default, use INFO level for console logger, but some sub-commands (for git/ssh protocol) shouldn't output any log to stdout.
// Any log appears in git stdout pipe will break the git protocol, eg: client can't push and hangs forever.
func PrepareConsoleLoggerLevel(defaultLevel log.Level) func(*cli.Context) error {
return func(c *cli.Context) error {
level := defaultLevel
if c.Bool("quiet") || c.GlobalBoolT("quiet") {
if globalBool(c, "quiet") {
level = log.FATAL
}
if c.Bool("debug") || c.GlobalBool("debug") || c.Bool("verbose") || c.GlobalBool("verbose") {
if globalBool(c, "debug") || globalBool(c, "verbose") {
level = log.TRACE
}
log.SetConsoleLogger(log.DEFAULT, "console-default", level)