Refactor to use urfave/cli/v2 (#25959)
Replace #10912 And there are many new tests to cover the CLI behavior There were some concerns about the "option order in hook scripts" (https://github.com/go-gitea/gitea/pull/10912#issuecomment-1137543314), it's not a problem now. Because the hook script uses `/gitea hook --config=/app.ini pre-receive` format. The "config" is a global option, it can appear anywhere. ---- ## ⚠️ BREAKING ⚠️ This PR does it best to avoid breaking anything. The major changes are: * `gitea` itself won't accept web's options: `--install-port` / `--pid` / `--port` / `--quiet` / `--verbose` .... They are `web` sub-command's options. * Use `./gitea web --pid ....` instead * `./gitea` can still run the `web` sub-command as shorthand, with default options * The sub-command's options must follow the sub-command * Before: `./gitea --sub-opt subcmd` might equal to `./gitea subcmd --sub-opt` (well, might not ...) * After: only `./gitea subcmd --sub-opt` could be used * The global options like `--config` are not affected
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41 changed files with 886 additions and 643 deletions
15
cmd/cmd.go
15
cmd/cmd.go
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@ -20,7 +20,7 @@ import (
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"code.gitea.io/gitea/modules/setting"
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"code.gitea.io/gitea/modules/util"
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"github.com/urfave/cli"
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"github.com/urfave/cli/v2"
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)
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// argsSet checks that all the required arguments are set. args is a list of
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@ -109,15 +109,24 @@ func setupConsoleLogger(level log.Level, colorize bool, out io.Writer) {
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log.GetManager().GetLogger(log.DEFAULT).ReplaceAllWriters(writer)
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}
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func globalBool(c *cli.Context, name string) bool {
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for _, ctx := range c.Lineage() {
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if ctx.Bool(name) {
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return true
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}
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}
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return false
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}
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// PrepareConsoleLoggerLevel by default, use INFO level for console logger, but some sub-commands (for git/ssh protocol) shouldn't output any log to stdout.
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// Any log appears in git stdout pipe will break the git protocol, eg: client can't push and hangs forever.
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func PrepareConsoleLoggerLevel(defaultLevel log.Level) func(*cli.Context) error {
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return func(c *cli.Context) error {
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level := defaultLevel
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if c.Bool("quiet") || c.GlobalBoolT("quiet") {
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if globalBool(c, "quiet") {
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level = log.FATAL
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}
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if c.Bool("debug") || c.GlobalBool("debug") || c.Bool("verbose") || c.GlobalBool("verbose") {
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if globalBool(c, "debug") || globalBool(c, "verbose") {
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level = log.TRACE
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}
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log.SetConsoleLogger(log.DEFAULT, "console-default", level)
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