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Rename GetUnits to LoadUnits (#22970)

Same as https://github.com/go-gitea/gitea/pull/22967

---------

Co-authored-by: Lunny Xiao <xiaolunwen@gmail.com>
This commit is contained in:
yp05327 2023-02-19 17:31:39 +09:00 committed by GitHub
parent 61b89747ed
commit 7eaf192967
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GPG key ID: 4AEE18F83AFDEB23
5 changed files with 9 additions and 13 deletions

View file

@ -111,12 +111,8 @@ func (t *Team) ColorFormat(s fmt.State) {
t.AccessMode)
}
// GetUnits return a list of available units for a team
func (t *Team) GetUnits() error {
return t.getUnits(db.DefaultContext)
}
func (t *Team) getUnits(ctx context.Context) (err error) {
// LoadUnits load a list of available units for a team
func (t *Team) LoadUnits(ctx context.Context) (err error) {
if t.Units != nil {
return nil
}
@ -193,7 +189,7 @@ func (t *Team) UnitEnabled(ctx context.Context, tp unit.Type) bool {
// UnitAccessMode returns if the team has the given unit type enabled
func (t *Team) UnitAccessMode(ctx context.Context, tp unit.Type) perm.AccessMode {
if err := t.getUnits(ctx); err != nil {
if err := t.LoadUnits(ctx); err != nil {
log.Warn("Error loading team (ID: %d) units: %s", t.ID, err.Error())
}

View file

@ -19,7 +19,7 @@ type TeamList []*Team
func (t TeamList) LoadUnits(ctx context.Context) error {
for _, team := range t {
if err := team.getUnits(ctx); err != nil {
if err := team.LoadUnits(ctx); err != nil {
return err
}
}