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2023-08-20Rewrite in Rust again; Update gitignore; Update readme; Update changelog ↵12Gabriel Bjørnager Jensen
format; Use git tagging for versioning;
2021-03-01Drop boost::multiprecision::mpfr_float in favour of the standard type ↵Gabriel Jensen
::__float128 for multiprecision. Create a prettier colour palette. Use JSON instead of XML for configuration. Automatically create a configuration file if one doesn't already exist. Greatly improve render time.
2021-02-26Fix #2.Gabriel Jensen
2021-02-26Fix #1. Fix some language mistakes. Add a Copyright & License page in ↵Gabriel Jensen
README.md. Create logo. Update README.md.
2021-02-26Actually switch compiler from Clang++ to G++. Add more command-line ↵Gabriel Jensen
arguments. Move all data variables into seperate files. Update README.md. Remove PPM as a supported format. Change maximum resolution to 65536. Change maximum number of threads to 65536. Fix WebP encoding. Create temporary renderer that renders a <i>test</i> image using multiple threads.
2021-02-15Add changelog. Add README. Move codebase to C++. Copy renderer from ↵Gabriel Jensen
MandelbrotSDL. Change default filetype to PPM.