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# 7.0
* Remove typeof macro;
* Update makefile styling;
* Update linker script (place bss and data correctly, rename to 'script.ld');
* Add function for plotting textures (plottex);
* Use left-to-right numbers;
* Use variably-sized enumerations;
* Fix clrscrn;
# 6.0
* Use prefix ax instead of agbx (including header folders);
* Fix version constant;
# 5.0
* Add structure for circles;
* Reimplement setpx1;
* Add better assembly comments;
* Fix incorrect address for vcount in vsync;
* Fix incorrect size of vcount in vsync;
* Fix non-looping loop in vsync;
* Remove nullptr macro (Clang supports it now);
# 4.3
* Fix incorrect value for ver;
# 4.2
* Update readme;
* Implement getpx in assembly;
# 4.1
* Update readme;
# 4.0
* Restructure demo;
* Make flip and getvbnk return the address of the other bank;
* Add functions for getting the value of a pixel (getpx);
* Add functions for reading a colour value (rd);
* Remove return value from plot;
* Update readme;
* Fix plot5;
# 3.0
* Add function for getting the current video bank (getvbnk);
* Remove debug mode;
* Update readme;
* Make error 'ok' always zero;
* Remove error 'misc';
* Restructure assembly;
* Add more error codes;
* Add new header 'algo';
* Add functions for copying memory sequences (cp);
* Add function for V-syncing (vsync);
* Add functions for filling the screen (clrscrn{X});
* Make plot take the video address;
# 2.2
* Enable warnings in demo makefile;
* Implement flip in assembly;
* Implement init in assembly;
* Implement getkeymap in assembly;
* Update get and set internally;
# 2.1
* Add colour switching to the demo (press R);
* Use mode 4 for the error screen;
* Add an extra line on the error 'barcode';
# 2.0
* Update readme;
* Remove the root makefile;
* Use digit seperators;
* Fix setpx1;
* Add function for flipping pages;
* Add nodiscard to the get functions;
* Make setpx take the address of the video page;
# 1.1
* Fix version number not being updated;
* Update error screen;
# 1.0
* Add changelog;
* Add readme;
* Add new header 'key';
* Fix header guard in bs;
* Add functions for checking keys;
# 0.0
* Initial;
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