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-rw-r--r--demo/hdr.s4
1 files changed, 2 insertions, 2 deletions
diff --git a/demo/hdr.s b/demo/hdr.s
index 508ea2f..ecf4bb3 100644
--- a/demo/hdr.s
+++ b/demo/hdr.s
@@ -5,7 +5,7 @@
@ Please read this thoroughly, as to make sure to cater it to your own program.
@ Image entry point (4)
-@ 32-bit ARM instruction that serves as the entry point of the image, which usually is a branch instruction. Must be "b __ax_init" if agbx is used.
+@ 32-bit ARM instruction that serves as the entry point of the image, which usually is a branch instruction. Must be "b __ax_init" if ax is used.
.ARM
.global _start
_start: @ We define this label to stop the linker from complaining
@@ -17,7 +17,7 @@ _start: @ We define this label to stop the linker from complaining
@ Game title (12)
@ Twelve character ASCII-string (with uppercase letters) signalling the title of the program. If the string does not take up twelve characters, it is padded to that size with zero.
-.ascii "AGBXDEMO\x0\x0\x0\x0"
+.ascii "AXDEMO\x0\x0\x0\x0\x0\x0"
@ Game code (4)
@ Four character ASCII-string. This is the code that is printed on the cartridge sticker (following the "AGB-"-part).