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-rw-r--r--html/about.html49
-rw-r--r--html/benoit.html41
-rw-r--r--html/bowshock.html19
-rw-r--r--html/bzipper.html27
-rw-r--r--html/eas.html23
-rw-r--r--html/luma.html35
-rw-r--r--html/pollex.html23
7 files changed, 217 insertions, 0 deletions
diff --git a/html/about.html b/html/about.html
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+<!DOCTYPE html>
+<html>
+ <head>
+ <meta charset="UTF-8">
+
+ <link href="/svg/favicon.svg" rel="icon" type="image/svg+xml">
+ <title>Achernar</title>
+
+ <link href="/css/main.css" rel="stylesheet">
+ </head>
+
+ <body class="about">
+ <!--#include virtual="/shtml/navigationBar.shtml"-->
+
+ <div id="frontPage">
+ <img id="glyph" src="/svg/glyph/achernar.svg">
+ </div>
+
+ <div id="content">
+ <p id="contentHeading">ABOUT</p>
+
+ <p><b>Achernar</b> is a danish-based development studio located in the Capital Region of Denmark.</p>
+
+ <section>
+ <p class="heading">THE FUTURE IS NOW</p>
+
+ <p>...</p>
+ </section>
+
+ <section>
+ <p class="heading">VISION</p>
+
+ <p>The goal of <b>Achernar</b> is to promote modern and robustly written open-source projects and alike. In simpler terms, our vision is to develop a human and clean industry and community for technology.</p>
+ </section>
+
+ <section>
+ <p class="heading">INCEPTION</p>
+
+ <p><b>Achernar</b> was founded in the summer of 2024 by I, <em>Gabriel Bjørnager Jensen</em>.</p>
+ <br>
+ <p>Our domain &ndash; <span class="code">achernar.dk</span> &ndash; was already registered in the winter of 2021, at that time being used for hosting on-line source code repositories. This was, however, quickly outsourced to <span class="code"><a href="https://mandelbrot.dk">mandelbrot.dk</a></span> after I had managed to secure that domain.</p>
+ <br>
+ <p><span class="code">achernar.dk</span> was then, in the mean time, used for hosting a few look-up references. This mostly served as my own notes for school &ndash; mainly mathematics, physics, and chemistry &ndash; but quickly grew unorganised and umaintained, although I did have plans to expand the lexicon.</p>
+ <br>
+ <p>The idea of a company had started in the spring of 2020 &ndash; at that time having been named after the binary system <em>Sheliak</em> (Bayer: <span class="code">&beta; Lyr&#230;</span>).</p>
+ </section>
+ </div>
+ </body>
+</html>
diff --git a/html/benoit.html b/html/benoit.html
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+<!DOCTYPE html>
+<html>
+ <head>
+ <meta charset="UTF-8">
+
+ <link href="/svg/favicon.svg" rel="icon" type="image/svg+xml">
+ <title>Benoit</title>
+
+ <link href="/css/main.css" rel="stylesheet">
+ </head>
+
+ <body class="benoit">
+ <!--#include virtual="/shtml/navigationBar.shtml"-->
+
+ <div id="frontPage">
+ <img id="glyph" src="/svg/glyph/benoit.svg">
+ </div>
+
+ <div id="content">
+ <p id="contentHeading">BENOIT</p>
+
+ <section>
+ <p><span class="fancy">Benoit</span> is a Rust-written programme for visualising complex functions, e.g. <em>the Mandelbrot Set</em> and similar fractals.</p>
+ <br>
+ <p>The project consists of the core <a href="https://crates.io/crates/benoit/"><span class="code">benoit</span></a> crate, from which the frontends <span class="code">benoit-cli</span> and (in the future) <span class="code">benoit-gui</span> derive.</p>
+ </section>
+
+ <section>
+ <p class="heading">benoit-cli</p>
+ <br>
+ <p>The <span class="code">benoit-cli</span> executable can render and animate using <a href="https://en.wikipedia.org/wiki/TOML/">TOML</a> files right from the commandline.</p>
+ <br>
+ <x-image data-file="benoit_screenshot0"></x-image>
+ <br>
+ <x-image data-file="benoit_screenshot1"></x-image>
+ </section>
+ </div>
+
+ <!--#include virtual="/shtml/initScripts.shtml"-->
+ </body>
+</html>
diff --git a/html/bowshock.html b/html/bowshock.html
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+<!DOCTYPE html>
+<html>
+ <head>
+ <meta charset="UTF-8">
+
+ <link href="/svg/favicon.svg" rel="icon" type="image/svg+xml">
+ <title>Bowshock</title>
+
+ <link href="/css/main.css" rel="stylesheet">
+ </head>
+
+ <body class="bowshock">
+ <!--#include virtual="/shtml/navigationBar.shtml"-->
+
+ <div id="frontPage">
+ <p id="glyph">TO BE ADDED</p>
+ </div>
+ </body>
+</html>
diff --git a/html/bzipper.html b/html/bzipper.html
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+<!DOCTYPE html>
+<html>
+ <head>
+ <meta charset="UTF-8">
+
+ <link href="/svg/favicon.svg" rel="icon" type="image/svg+xml">
+ <title>bzipper</title>
+
+ <link href="/css/main.css" rel="stylesheet">
+ </head>
+
+ <body class="bzipper">
+ <!--#include virtual="/shtml/navigationBar.shtml"-->
+
+ <div id="frontPage">
+ <img id="glyph" src="/svg/glyph/bzipper.svg">
+ </div>
+
+ <div id="content">
+ <p id="contentHeading">BZIPPER</p>
+
+ <p><span class="fancy">bzipper</span> is a Rust crate for serialisation and deserialisation of binary streams.</p>
+ <br>
+ <p>See more at <span class="code"><a href="https://crates.io/crates/bzipper/">crates.io</a></span>.</p>
+ </div>
+ </body>
+</html>
diff --git a/html/eas.html b/html/eas.html
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+<!DOCTYPE html>
+<html>
+ <head>
+ <meta charset="UTF-8">
+
+ <link href="/svg/favicon.svg" rel="icon" type="image/svg+xml">
+ <title>eAS</title>
+
+ <link href="/css/main.css" rel="stylesheet">
+ </head>
+
+ <body class="eas">
+ <!--#include virtual="/shtml/navigationBar.shtml"-->
+
+ <div id="frontPage">
+ <img id="glyph" src="/svg/glyph/eas.svg">
+ </div>
+
+ <div id="content">
+ <p id="contentHeading"><span class="small">the </span>EMBEDDED ASSEMBLER</p>
+ </div>
+ </body>
+</html>
diff --git a/html/luma.html b/html/luma.html
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+++ b/html/luma.html
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+<!DOCTYPE html>
+<html>
+ <head>
+ <meta charset="UTF-8">
+
+ <link href="/svg/favicon.svg" rel="icon" type="image/svg+xml">
+ <title>Luma</title>
+
+ <link href="/css/main.css" rel="stylesheet">
+ </head>
+
+ <body class="luma">
+ <!--#include virtual="/shtml/navigationBar.shtml"-->
+
+ <div id="frontPage">
+ <img id="glyph" src="/svg/glyph/luma.svg">
+ </div>
+
+ <div id="content">
+ <p id="contentHeading">LUMA</p>
+
+ <section>
+ <p><span class="fancy">Luma</span> is an emulator for the <em>Game Boy Advance</em>-line of game consoles by Nintendo Co.</p>
+ </section>
+
+ <section>
+ <p class="heading">STATE</p>
+
+ <p>The state of <span class="fancy">Luma</span> is currently on hold in favour of <a href="/html/pollex.html"><span class="fancy">Pollex</span></a>, which is to be used as a backend.</p>
+ </section>
+ </div>
+
+ <!--#include virtual="/shtml/initScripts.shtml"-->
+ </body>
+</html>
diff --git a/html/pollex.html b/html/pollex.html
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+++ b/html/pollex.html
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+<!DOCTYPE html>
+<html>
+ <head>
+ <meta charset="UTF-8">
+
+ <link href="/svg/favicon.svg" rel="icon" type="image/svg+xml">
+ <title>Pollex</title>
+
+ <link href="/css/main.css" rel="stylesheet">
+ </head>
+
+ <body class="pollex">
+ <!--#include virtual="/shtml/navigationBar.shtml"-->
+
+ <div id="frontPage">
+ <img id="glyph" src="/svg/glyph/pollex.svg">
+ </div>
+
+ <div id="content">
+ <p id="contentHeading">POLLEX</p>
+ </div>
+ </body>
+</html>