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-rw-r--r-- | CHANGELOG.md | 6 | ||||
-rw-r--r-- | html/achernar.html | 23 | ||||
-rw-r--r-- | html/agbsum.html | 18 | ||||
-rw-r--r-- | html/ax.html | 4 | ||||
-rw-r--r-- | html/benoit.html | 2 | ||||
-rw-r--r-- | html/bzipper.html | 4 | ||||
-rw-r--r-- | html/dux.html | 2 | ||||
-rw-r--r-- | html/eas.html | 2 | ||||
-rw-r--r-- | html/luma.html | 2 | ||||
-rw-r--r-- | html/pollex.html | 12 | ||||
-rw-r--r-- | html/u8c.html | 22 | ||||
-rw-r--r-- | svg/icon/home.svg | 12 |
12 files changed, 69 insertions, 40 deletions
diff --git a/CHANGELOG.md b/CHANGELOG.md index 4a08a96..8345dce 100644 --- a/CHANGELOG.md +++ b/CHANGELOG.md @@ -1,5 +1,11 @@ # Changelog +## 9.4 + +* Update page descriptions +* Elaborate pages +* Update home icon + ## 9.3 * Update touch screen styling diff --git a/html/achernar.html b/html/achernar.html index 3bee5fd..c72da2a 100644 --- a/html/achernar.html +++ b/html/achernar.html @@ -4,7 +4,7 @@ <meta charset="UTF-8"> <meta name="author" content="Gabriel Bjørnager Jensen"> <meta name="darkreader-lock"> - <meta name="description" content="About the Achernar company."> + <meta name="description" content="Achernar is a Danish indie studio developing video games and open-source software."> <meta name="keywords" content="achernar, games, software, video games"> <meta name="viewport" content="width=device-width, initial-scale=1"> @@ -27,7 +27,7 @@ <h1 id="anchor.about">the future is now</h1> <section> - <p><em>Achernar</em> is a european indie development studio based in the Capital Region of Denmark. 🇩🇰</p> + <p><em>Achernar</em> is a European indie development studio based in the Capital Region of Denmark. 🇩🇰</p> <br> <p>We aim to develop high-quality video games and software alike, and we believe that all technologies should be for humanity as a whole. We therefore publish all relevant source code for our products.</p> <br> @@ -86,24 +86,7 @@ <h1 id="anchor.credits">credits</h1> <section class="fullWidth"> - <p>Thanks to the following projects which make our webservice possible:</p> - <br> - <ul> - <li> - <p><a href="https://www.freebsd.org//"><em>FreeBSD</em></a></p> - </li> - <li> - <p><a href="https://nginx.org/en/"><em>nginx</em></a></p> - </li> - <li> - <p><a href="https://sass-lang.com/"><em>Sass</em></a></p> - </li> - <li> - <p><a href="https://www.typescriptlang.org/"><em>TypeScript</em></a></p> - </li> - </ul> - <br> - <p>Additionally thanks to the following creators for the fonts which we use on our website:</p> + <p>Thanks to the following creators for the fonts which we use on our website:</p> <br> <ul> <li> diff --git a/html/agbsum.html b/html/agbsum.html index 30fd73e..f409765 100644 --- a/html/agbsum.html +++ b/html/agbsum.html @@ -4,7 +4,7 @@ <meta charset="UTF-8"> <meta name="author" content="Gabriel Bjørnager Jensen"> <meta name="darkreader-lock"> - <meta name="description" content="About the AGB checksum patcher."> + <meta name="description" content="agbsum is a CLI utility for patching AGB images."> <meta name="keywords" content="achernar, advance, agb, agbsum, embedded, game"> <meta name="viewport" content="width=device-width, initial-scale=1"> @@ -27,7 +27,21 @@ <h1 id="anchor.about">agbsum</h1> <section> - <p><em>agbsum</em> is a utility for patching AGB images.</p> + <p><em>agbsum</em> is a command line utility for patching AGB images.</p> + </section> + + <h1 id="anchor.compatibility">compatibility</h1> + + <section> + <p><em>agbsum</em> is written in <em>C99</em> and uses makefiles as its build system. It has been tested to compile under <em>Clang</em>, <em>GCC</em>, and the <a href="https://bellard.org/tcc/"><em>Tiny C Compiler</em></a> (altough the latter may have problems with the standard library), as well as both <em>GNU Make</em> and <em>BSD Make</em>.</p> + <br> + <p>In theory, all UNIX-like systems (including older ones) should be supported. Please open a bug report if you experience otherwise.</p> + </section> + + <h1 id="anchor.bugReports">bug reports</h1> + + <section> + <p>Please write an e-mail to me (see footer) for bug reports.</p> </section> <!--#include virtual="/include/footer.shtml"--> diff --git a/html/ax.html b/html/ax.html index 5495bc3..626f446 100644 --- a/html/ax.html +++ b/html/ax.html @@ -4,7 +4,7 @@ <meta charset="UTF-8"> <meta name="author" content="Gabriel Bjørnager Jensen"> <meta name="darkreader-lock"> - <meta name="description" content="About the Advanced X framework."> + <meta name="description" content="AX is a C framework for developing AGB apps."> <meta name="keywords" content="achernar, advance, agb, arm, assembly, ax, c, c++, cxx, thumb"> <meta name="viewport" content="width=device-width, initial-scale=1"> @@ -27,7 +27,7 @@ <h1 id ="anchor.about">Advanced X</h1> <section> - <p><em>Advanced X</em> (or just <em>AX</em>) is a C library for developing applications for the <em>AGB</em> line of hardware.</p> + <p><em>Advanced X</em> (or just <em>AX</em>) is a C library for developing apps for the <em>AGB</em> line of hardware.</p> </section> <h1 id="anchor.status">status</h1> diff --git a/html/benoit.html b/html/benoit.html index bc0c2d0..65ccb38 100644 --- a/html/benoit.html +++ b/html/benoit.html @@ -4,7 +4,7 @@ <meta charset="UTF-8"> <meta name="author" content="Gabriel Bjørnager Jensen"> <meta name="darkreader-lock"> - <meta name="description" content="About the Benoit renderer."> + <meta name="description" content="Benoit is a Rust-written fractal renderer."> <meta name="keywords" content="achernar, benoit, fractal, mandelbrot, rust, webgpu"> <meta name="viewport" content="width=device-width, initial-scale=1"> diff --git a/html/bzipper.html b/html/bzipper.html index 1ab5584..8a58b0e 100644 --- a/html/bzipper.html +++ b/html/bzipper.html @@ -4,7 +4,7 @@ <meta charset="UTF-8"> <meta name="author" content="Gabriel Bjørnager Jensen"> <meta name="darkreader-lock"> - <meta name="description" content="About the bzipper crate."> + <meta name="description" content="bzipper is a Rust crate for serialisation and deserialisation of binary streams."> <meta name="keywords" content="achernar, binary, bzipper, deserialise, deserialiser, deserialize, deserializer, octet, serialize, serializer, serialize, serializer, tcp, udp"> <meta name="viewport" content="width=device-width, initial-scale=1"> @@ -27,7 +27,7 @@ <h1 id ="anchor.about">bzipper</h1> <section> - <p><em>bzipper</em> is a Rust crate for serialisation, serialisationr and deserialisation, deserialisationr of binary streams.</p> + <p><em>bzipper</em> is a Rust crate for serialisation and deserialisation of binary streams.</p> <br> <p>See more at <code><a href="https://crates.io/crates/bzipper/">crates.io</a></code>.</p> </section> diff --git a/html/dux.html b/html/dux.html index 73f0e15..742bced 100644 --- a/html/dux.html +++ b/html/dux.html @@ -4,7 +4,7 @@ <meta charset="UTF-8"> <meta name="author" content="Gabriel Bjørnager Jensen"> <meta name="darkreader-lock"> - <meta name="description" content="About the Dux library."> + <meta name="description" content="Dux is a cross-platform widgeting library for developing GUI applications.."> <meta name="keywords" content="achernar, dux, multimedia, rust, webgpu, widget"> <meta name="viewport" content="width=device-width, initial-scale=1"> diff --git a/html/eas.html b/html/eas.html index bb76850..2e52b7a 100644 --- a/html/eas.html +++ b/html/eas.html @@ -4,7 +4,7 @@ <meta charset="UTF-8"> <meta name="author" content="Gabriel Bjørnager Jensen"> <meta name="darkreader-lock"> - <meta name="description" content="About the Embeddded Assembler."> + <meta name="description" content="eAS is an assembler for cross-compiling to Arm ISAs."> <meta name="keywords" content="achernar, agb, arm, eas, thumb"> <meta name="viewport" content="width=device-width, initial-scale=1"> diff --git a/html/luma.html b/html/luma.html index 600ed68..7b2ebde 100644 --- a/html/luma.html +++ b/html/luma.html @@ -4,7 +4,7 @@ <meta charset="UTF-8"> <meta name="author" content="Gabriel Bjørnager Jensen"> <meta name="darkreader-lock"> - <meta name="description" content="About the Luma emulator."> + <meta name="description" content="Luma is an emulator for the <em>AGB</em> line of game consoles."> <meta name="keywords" content="achernar, agb, arm, luma, rust, thumb"> <meta name="viewport" content="width=device-width, initial-scale=1"> diff --git a/html/pollex.html b/html/pollex.html index 25ef4f5..938df7c 100644 --- a/html/pollex.html +++ b/html/pollex.html @@ -4,7 +4,7 @@ <meta charset="UTF-8"> <meta name="author" content="Gabriel Bjørnager Jensen"> <meta name="darkreader-lock"> - <meta name="description" content="About Pollex."> + <meta name="description" content="Pollex is a Rust crate for manipulating Arm ISA instructions.."> <meta name="keywords" content="achernar, agb, arm, pollex, rust, thumb"> <meta name="viewport" content="width=device-width, initial-scale=1"> @@ -27,7 +27,9 @@ <h1 id ="anchor.about">pollex</h1> <section> - <p><em>Pollex</em> is a Rust library for manipulating Arm ISA instructions.</p> + <p><em>Pollex</em> is a Rust crate for manipulating Arm ISA instructions. Its goal is to be used as a backend for Arm emulators, assemblers etc.</p> + <br> + <p>Currently, only the legacy 32-bit architectures are supported (if barely), but complete support is planned in the future.</p> <br> <p>See more at <code><a href="https://crates.io/crates/pollex/">crates.io</a></code>.</p> </section> @@ -38,6 +40,12 @@ <p>As per usual, documentation for <em>Pollex</em> can be found on <a href="https://docs.rs/pollex/latest/pollex/"><code>docs.rs</code></a>.</p> </section> + <h1 id="anchor.bugReports">bug reports</h1> + + <section> + <p>Please write an e-mail to me (see footer) for bug reports.</p> + </section> + <!--#include virtual="/include/footer.shtml"--> </div> </body> diff --git a/html/u8c.html b/html/u8c.html index 44c8a07..b653409 100644 --- a/html/u8c.html +++ b/html/u8c.html @@ -4,7 +4,7 @@ <meta charset="UTF-8"> <meta name="author" content="Gabriel Bjørnager Jensen"> <meta name="darkreader-lock"> - <meta name="description" content="About the u8c library."> + <meta name="description" content="u8c is a library for handling Unicode sequences in C."> <meta name="keywords" content="achernar, u8c, unicode, utf-16, utf-32, utf-8, utf16, utf32, utf8"> <meta name="viewport" content="width=device-width, initial-scale=1"> @@ -30,6 +30,26 @@ <p><em>u8c</em> is a library for handling Unicode sequences in C.</p> </section> + <h1 id ="anchor.features">features</h1> + + <section class="fullWidth"> + <p><em>u8c</em> supports the following facilities:</p> + <br> + <ul> + <li> + <p>Encoding and decoding <em>UTF-8</em></p> + </li> + <li> + <p>Encoding and decoding <em>UTF-16</em></p> + </li> + <li> + <p>Manipulation of <em>UTF-32</em> strings.</p> + </li> + </ul> + <br> + <p>Note that <em>UTF-32</em> is used as an intermediate format between conversions.</p> + </section> + <!--#include virtual="/include/footer.shtml"--> </div> </body> diff --git a/svg/icon/home.svg b/svg/icon/home.svg index 17bfa19..9d1ed85 100644 --- a/svg/icon/home.svg +++ b/svg/icon/home.svg @@ -1,11 +1,9 @@ -<svg height="96" width="96" xmlns="http://www.w3.org/2000/svg"> +<svg height="64" width="64" xmlns="http://www.w3.org/2000/svg"> <mask id="glyph"> - <rect fill="white" height="100%" rx="16" width="100%" x="0" y="0" /> - - <polygon fill="black" points="24,32 72,32 80,40 80,64 64,64 64,56 32,56 32,64 16,64 16,40" /> - <polygon fill="white" points="32,40 64,40 64,48 32,48" /> - <circle cx="24" cy="40" fill="black" r="8" /> - <circle cx="72" cy="40" fill="black" r="8" /> + <polygon fill="white" points="16,0 48,0 64,16 64,64 48,64 48,48 16,48 16,64 0,64 0,16" /> + <circle cx="16" cy="16" fill="white" r="16" /> + <circle cx="48" cy="16" fill="white" r="16" /> + <polygon fill="black" points="16,16 48,16 48,32 16,32" /> </mask> <rect fill="black" mask="url(#glyph)" height="100%" width="100%" x="0" y="0" /> |