// Copyright 2023 Gabriel Jensen. use crate::dw::app::{App, GOTINT}; use crate::dw::app::Gfx; extern crate gl; extern crate glfw; use gl::{ARRAY_BUFFER, BindBuffer, BufferData, BindVertexArray, BufferSubData, Clear, ClearColor, COLOR_BUFFER_BIT, DrawArrays, EnableVertexAttribArray, FALSE, FLOAT, GenBuffers, GenVertexArrays, STREAM_DRAW, TRIANGLES, UseProgram, VertexAttribPointer}; use gl::types::{GLfloat, GLsizeiptr, GLuint}; use glfw::Context; use std::ffi::c_void; use std::mem::{size_of, size_of_val}; use std::ptr::{addr_of, null}; use std::sync::atomic::Ordering; impl App { pub fn lop(&mut self, gfx: &mut Gfx) -> i8 { eprintln!("entering main loop"); let vtx: [GLfloat; 0x9] = [ -1.0, 1.0, 0.0, 1.0, 1.0, 0.0, 0.0, 0.0, 0.0, ]; let mut vao: GLuint = 0x0; let mut vbo: GLuint = 0x0; unsafe { GenVertexArrays(0x1,&mut vao); GenBuffers(0x1,&mut vbo); BindVertexArray(vao); BindBuffer(ARRAY_BUFFER,vbo); BufferData(ARRAY_BUFFER,size_of_val(& vtx) as GLsizeiptr, addr_of!(vtx) as *const c_void, STREAM_DRAW); VertexAttribPointer(0x0, 0x3, FLOAT, FALSE, (0x3*size_of::()) as i32, null::()); EnableVertexAttribArray(0x0); } while !gfx.win.should_close() { unsafe { if GOTINT.load(Ordering::Relaxed) { eprintln!("got interrupt"); gfx.win.set_should_close(true); } } gfx.glfw.poll_events(); unsafe { ClearColor(0.107, 0.690, 0.939, 1.0); Clear(COLOR_BUFFER_BIT); BindBuffer(ARRAY_BUFFER, vbo); BufferSubData(ARRAY_BUFFER, 0x0, size_of_val(& vtx) as GLsizeiptr, addr_of!(vtx) as *const c_void); UseProgram(gfx.shdprg); BindVertexArray(vao); DrawArrays(TRIANGLES, 0x0, 0x3*0x1); } gfx.win.swap_buffers(); } return -0x45; } }