// Copyright 2023 Gabriel Jensen. extern crate glfw; use gl::types::GLuint; use glfw::{Glfw, Window, WindowEvent}; use std::sync::atomic::AtomicBool; use std::sync::mpsc::Receiver; pub struct Gfx { evt: Receiver<(f64, WindowEvent)>, glfw: Glfw, shdprg: GLuint, win: Window, } pub struct App { } static mut GOTINT: AtomicBool = AtomicBool::new(false); pub mod getshdprg; pub mod ini; pub mod inigfx; pub mod inisig; pub mod lop; pub mod new;