rust/compiler/rustc_mir_transform/src/add_call_guards.rs
Nicholas Nethercote 48064d4498 Inline and remove some functions.
These are all functions with a single callsite, where having a separate
function does nothing to help with readability. These changes make the
code a little shorter and easier to read.
2024-09-10 08:54:17 +10:00

78 lines
2.8 KiB
Rust

use rustc_index::{Idx, IndexVec};
use rustc_middle::mir::*;
use rustc_middle::ty::TyCtxt;
use tracing::debug;
#[derive(PartialEq)]
pub(super) enum AddCallGuards {
AllCallEdges,
CriticalCallEdges,
}
pub(super) use self::AddCallGuards::*;
/**
* Breaks outgoing critical edges for call terminators in the MIR.
*
* Critical edges are edges that are neither the only edge leaving a
* block, nor the only edge entering one.
*
* When you want something to happen "along" an edge, you can either
* do at the end of the predecessor block, or at the start of the
* successor block. Critical edges have to be broken in order to prevent
* "edge actions" from affecting other edges. We need this for calls that are
* codegened to LLVM invoke instructions, because invoke is a block terminator
* in LLVM so we can't insert any code to handle the call's result into the
* block that performs the call.
*
* This function will break those edges by inserting new blocks along them.
*
* NOTE: Simplify CFG will happily undo most of the work this pass does.
*
*/
impl<'tcx> crate::MirPass<'tcx> for AddCallGuards {
fn run_pass(&self, _tcx: TyCtxt<'tcx>, body: &mut Body<'tcx>) {
let mut pred_count: IndexVec<_, _> =
body.basic_blocks.predecessors().iter().map(|ps| ps.len()).collect();
pred_count[START_BLOCK] += 1;
// We need a place to store the new blocks generated
let mut new_blocks = Vec::new();
let cur_len = body.basic_blocks.len();
for block in body.basic_blocks_mut() {
match block.terminator {
Some(Terminator {
kind: TerminatorKind::Call { target: Some(ref mut destination), unwind, .. },
source_info,
}) if pred_count[*destination] > 1
&& (matches!(
unwind,
UnwindAction::Cleanup(_) | UnwindAction::Terminate(_)
) || self == &AllCallEdges) =>
{
// It's a critical edge, break it
let call_guard = BasicBlockData {
statements: vec![],
is_cleanup: block.is_cleanup,
terminator: Some(Terminator {
source_info,
kind: TerminatorKind::Goto { target: *destination },
}),
};
// Get the index it will be when inserted into the MIR
let idx = cur_len + new_blocks.len();
new_blocks.push(call_guard);
*destination = BasicBlock::new(idx);
}
_ => {}
}
}
debug!("Broke {} N edges", new_blocks.len());
body.basic_blocks_mut().extend(new_blocks);
}
}