// Checks how `reg-struct-return` flag works with different calling conventions: // Return struct with 8/16/32/64 bit size will be converted into i8/i16/i32/i64 // (like abi_return_struct_as_int target spec). // x86 only. //@ revisions: ENABLED DISABLED //@ add-core-stubs //@ compile-flags: --target i686-unknown-linux-gnu -Cno-prepopulate-passes -Copt-level=3 //@ [ENABLED] compile-flags: -Zreg-struct-return //@ needs-llvm-components: x86 #![crate_type = "lib"] #![no_std] #![no_core] #![feature(no_core, lang_items)] extern crate minicore; use minicore::*; #[repr(C)] pub struct Foo { x: u32, y: u32, } #[repr(C)] pub struct Foo1 { x: u32, } #[repr(C)] pub struct Foo2 { x: bool, y: bool, z: i16, } #[repr(C)] pub struct Foo3 { x: i16, y: bool, z: bool, } #[repr(C)] pub struct Foo4 { x: char, y: bool, z: u8, } #[repr(C)] pub struct Foo5 { x: u32, y: u16, z: u8, a: bool, } #[repr(C)] pub struct FooOversize1 { x: u32, y: u32, z: u32, } #[repr(C)] pub struct FooOversize2 { f0: u16, f1: u16, f2: u16, f3: u16, f4: u16, } #[repr(C)] pub struct FooFloat1 { x: f32, y: f32, } #[repr(C)] pub struct FooFloat2 { x: f64, } #[repr(C)] pub struct FooFloat3 { x: f32, } pub mod tests { use { Foo, Foo1, Foo2, Foo3, Foo4, Foo5, FooFloat1, FooFloat2, FooFloat3, FooOversize1, FooOversize2, }; // ENABLED: i64 @f1() // DISABLED: void @f1(ptr {{.*}}sret #[no_mangle] pub extern "fastcall" fn f1() -> Foo { Foo { x: 1, y: 2 } } // CHECK: { i32, i32 } @f2() #[no_mangle] pub extern "Rust" fn f2() -> Foo { Foo { x: 1, y: 2 } } // ENABLED: i64 @f3() // DISABLED: void @f3(ptr {{.*}}sret #[no_mangle] pub extern "C" fn f3() -> Foo { Foo { x: 1, y: 2 } } // ENABLED: i64 @f4() // DISABLED: void @f4(ptr {{.*}}sret #[no_mangle] pub extern "cdecl" fn f4() -> Foo { Foo { x: 1, y: 2 } } // ENABLED: i64 @f5() // DISABLED: void @f5(ptr {{.*}}sret #[no_mangle] pub extern "stdcall" fn f5() -> Foo { Foo { x: 1, y: 2 } } // ENABLED: i64 @f6() // DISABLED: void @f6(ptr {{.*}}sret #[no_mangle] pub extern "thiscall" fn f6() -> Foo { Foo { x: 1, y: 2 } } // ENABLED: i32 @f7() // DISABLED: void @f7(ptr {{.*}}sret #[no_mangle] pub extern "C" fn f7() -> Foo1 { Foo1 { x: 1 } } // ENABLED: i32 @f8() // DISABLED: void @f8(ptr {{.*}}sret #[no_mangle] pub extern "C" fn f8() -> Foo2 { Foo2 { x: true, y: false, z: 5 } } // ENABLED: i32 @f9() // DISABLED: void @f9(ptr {{.*}}sret #[no_mangle] pub extern "C" fn f9() -> Foo3 { Foo3 { x: 5, y: false, z: true } } // ENABLED: i64 @f10() // DISABLED: void @f10(ptr {{.*}}sret #[no_mangle] pub extern "C" fn f10() -> Foo4 { Foo4 { x: 'x', y: true, z: 170 } } // ENABLED: i64 @f11() // DISABLED: void @f11(ptr {{.*}}sret #[no_mangle] pub extern "C" fn f11() -> Foo5 { Foo5 { x: 1, y: 2, z: 3, a: true } } // CHECK: void @f12(ptr {{.*}}sret #[no_mangle] pub extern "C" fn f12() -> FooOversize1 { FooOversize1 { x: 1, y: 2, z: 3 } } // CHECK: void @f13(ptr {{.*}}sret #[no_mangle] pub extern "C" fn f13() -> FooOversize2 { FooOversize2 { f0: 1, f1: 2, f2: 3, f3: 4, f4: 5 } } // ENABLED: i64 @f14() // DISABLED: void @f14(ptr {{.*}}sret #[no_mangle] pub extern "C" fn f14() -> FooFloat1 { FooFloat1 { x: 1.0, y: 1.0 } } // ENABLED: double @f15() // DISABLED: void @f15(ptr {{.*}}sret #[no_mangle] pub extern "C" fn f15() -> FooFloat2 { FooFloat2 { x: 1.0 } } // ENABLED: float @f16() // DISABLED: void @f16(ptr {{.*}}sret #[no_mangle] pub extern "C" fn f16() -> FooFloat3 { FooFloat3 { x: 1.0 } } }