Achernar is a small, indie development studio based in the Capital Region of Denmark. 🇩🇰
We develop open-source software, including video games and more productive software. We work with embedded systems as well as hosted ones.
The goal of Achernar is to promote modern and robustly written open-source projects and alike.
In other words, our vision is to develop a human and clean industry and community for technology.
Currently, our roadmap is as follows:
Complete the webservice before autumn, 2024
Release our first game by 2024
Release early-access for Bowshock on Steam by 2025
Restructure to a normal sole proprietorship
As Achernar is currently registered as a PMV (lesser sole proprietorship), Gabriel Bjørnager Jensen is currently our only member.
Achernar was founded in the summer of 2024 by I, Gabriel Bjørnager Jensen.
Our domain – achernar.dk
– was already registered in the winter of 2021, at that time being used for hosting on-line source code repositories. This was, however, quickly outsourced to mandelbrot.dk
after I had managed to secure that domain.
achernar.dk
was then, in the mean time, used for hosting a few look-up references. This mostly served as my own notes for school – mainly mathematics, physics, and chemistry – but quickly grew unorganised and umaintained, although I did have plans to expand the lexicon.
The idea of a company had started in the spring of 2020. At that time it would've been named after the binary system Sheliak (Bayer: β Lyræ
). But it was this idea that evolved into Achernar.
Thanks to the following projects which make our webservice possible:
Additionally thanks to the following creators for the fonts which we use on our website:
Carrois Apostrophe: Fira Mono
Roman Shamin & the “people” at Evil Martians 👽: Martian Mono
Sorkin Type: Merriweather
Julieta Ulanovsky, Sol Matas, Juan Pablo del Peral, and Jacques Le Bailly: Montserrat
Claus Eggers Sørensen: Playfair Display
Matt McInerney, Pablo Impallari, and Rodrigo Fuenzalida: Raleway